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SM Noble Gowns


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#31
kalanchan

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Absolutely amazing mod. It's so nice to have pretty gowns not only for my humans and elves, but also for my dwarves! :D

One small quibble, it does conflict with TMP's "proportions fix" available on the old BSN. It's not overly noticeable for humans and elves, but it is for dwarves, since their arms are shortened so much so it causes the fingers to stretch out abnormally when running.

Again though, that's a small detail. I'm really looking forward to seeing what else you come out with after this great start. 8D

#32
Risibisi

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In response to post #18064489. #18082594 is also a reply to the same post.

Oh, no it's one of my ported hair with the Witcher crown :D

#33
Kajana

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In response to post #18064489. #18082594, #18086474 are all replies on the same post.

Just saw the pic of the royal red gown and the crown, they really do go together well!

#34
smassey0321

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In response to post #18085879.

Someone else mentioned this. I honestly don't have any clue how to fix it. Sorry. I'm glad you like it well enough to still keep it for your other characters, though. If you know anyone who has any idea how to fix this, please tell them to get in touch with me. :)

#35
Risibisi

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In response to post #18085879. #18110529, #18118299, #18119519 are all replies on the same post.

That's an issue which had to be adjust with a 3d modelling programm. Only armours and dresses which had been adjusted on the vanilla body meshes with tmp's proportion fix will be compatible with tmp's mod. Everything else will look distorted. :)

I was wrong. Sorry, see Theskymoves comment above. :)

Edited by Risibisi, 04 September 2014 - 05:13 PM.


#36
Barnzi88

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In response to post #18085879. #18110529, #18115119 are all replies on the same post.

I have this issue as well, since I use TMP's PF for my characters. I even posted an image of my little problem as an example.

#37
theskymoves

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...

Edited by theskymoves, 04 September 2014 - 02:24 PM.


#38
theskymoves

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Tmp explained here how make the dresses in one of my sad little mods (based on the vanilla mesh, as I believe yours are as well) compatible with the female proportions fix... I'm not sure if that's permission for modders to use his files, or instructions for end-users to tweak for their own use, but there it is. (Your work is lovely, BTW... where were you when I was still playing DAO? :laugh:)


Edited by theskymoves, 04 September 2014 - 02:24 PM.


#39
Risibisi

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In response to post #18119559.

Oh, that's cool! I thought you had to work with a 3d modelling programm. Thanks for the info Sky!

#40
Kajana

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In response to post #18084489. #18084599 is also a reply to the same post.

I did try it and at least for me, it is possible... but doesn't work, at least not in the way you probably want. The UDK doesn't dye the mod's gowns it dyes the base vanilla noble dress the gowns are based on. So it is like putting a dyed version of the noble dress over the top of these gowns. It is a mess.

One exception, is the red royal gown, if you dye it red, it looks pretty good I think, gives the gown a different look. I'll post a pic in the image section.




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