Disschorde Posted September 3, 2014 Share Posted September 3, 2014 (edited) So I've had this problem for a while, but I've mostly been able to avoid it by going back to version 1.6.16 of SKSE. TL;DR: SKSE 1.7.0 and 1.7.01 don't work. Previous version do, but I have to update. I need a fix. Here's my problem:I click the skse_loader.exe, and the command prompt shows up for a second like it's supposed to, goes away, and then right as the black screen of my Skyrim comes up, it crashes. It doesn't even make it to the Bethesda Logo (poor Bethesda). This only happens with SKSE v1.7.01 and 1.7.0, if I launch it with 1.6.16, it works fine. Therefore it cannot be a problem with my load order, so don't worry about it. I'm completely at a loss and I have no idea what else I can do. What I have done:started as AdministratorDeleted SKSE folder in My Games\Skyrim root and startedRestarted the computerRan while Steam is runningRun TESV.exe and then skse_loader.exeRun BOSS checksDeactivated all mods (reactivating ~200 mods is a pain)Validated Skyrim Archive using Steamsacrificed a goatThe one thing that I have found that works for others is deleting theinformation inside the skse.ini file. The problem is that I have no skse.ini file, nor do I know where it should go to create one. If you can help in anyway, or have a suggestion, I will follow it. Thanks so much for your help! ^.^ Edited September 3, 2014 by Disschorde Link to comment Share on other sites More sharing options...
Disschorde Posted September 3, 2014 Author Share Posted September 3, 2014 (edited) Update/Bump In addition to the aforementioned attempts to fix I have nowUninstalled/Reinstalled SkyrimUsed LOOT to optimize my load order(why not?)Used the installer version of 1.7.01Run SKSE with no mods activeCome on people, there's got to be an answer... EDIT: I had a thought, do plugins that work with skse need to update when it does? I will check if this is a viable solution later today... Edited September 3, 2014 by Disschorde Link to comment Share on other sites More sharing options...
bojanni Posted September 3, 2014 Share Posted September 3, 2014 did you try placing a skse.ini file? Here's one you can download: http://www.nexusmods.com/skyrim/mods/51038/? Link to comment Share on other sites More sharing options...
Disschorde Posted September 3, 2014 Author Share Posted September 3, 2014 did you try placing a skse.ini file? Here's one you can download: http://www.nexusmods.com/skyrim/mods/51038/?I have now, and still no dice. 512MB of allocated memory is a ton, but do you think it might need more, I am running all of the HD patches and a ton of hair mods, etc. I'm just so confused because I never needed any of these files before with previous versions, and it has worked fine. I've also check the "whatsnew" category of the SKSE page and on the forum post, the only thing that could have messed with my game is "enabled previously-temporary Papyrus plugin API - it isn't what I wanted it to be, but I don't think I have the time to do it the right way"but I don't think that's the issue. I have seen another forum post about the skse.ini so I will see if that can help me at all. Link to comment Share on other sites More sharing options...
camaro_69_327 Posted September 4, 2014 Share Posted September 4, 2014 This has me curious.... Deleted SKSE folder in My Games\Skyrim root and started The only thing SKSE puts in that folder are the LOG files.SKSE DLL and Launcher go in the main Skyrim folder.....>.......\Steam\steamapps\common\SkyrimThe scripts folder goes in the Data folder.......>......Steam\steamapps\common\Skyrim\Data\scripts Now speaking of the Logs....have a look at the LOG files SKSE is creating in the ......\Documents\My Games\Skyrim\SKSE .....see if it lists any errors...Check...skse_steam_loader.log Link to comment Share on other sites More sharing options...
Disschorde Posted September 4, 2014 Author Share Posted September 4, 2014 (edited) The only thing SKSE puts in that folder are the LOG files.SKSE DLL and Launcher go in the main Skyrim folder.....>.......\Steam\steamapps\common\SkyrimThe scripts folder goes in the Data folder.......>......Steam\steamapps\common\Skyrim\Data\scriptsI know this, but at the time it was a 'why not?' situation... Now speaking of the Logs....have a look at the LOG files SKSE is creating in the ......\Documents\My Games\Skyrim\SKSE .....see if it lists any errors...Check...skse_steam_loader.logwill do. EDIT: So I did as instructed and I couldn't find any error statements, but I've never looked at these logs before. In the spoilers are direct copies of my log files: skes_loader: skse loader 01070010 01CFC884FB5869B7 6.1 (7601)runtime root = C:\Program Files (x86)\Steam\steamapps\common\Skyrim\config path = C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\SKSE\skse.iniprocPath = C:\Program Files (x86)\Steam\steamapps\common\Skyrim\\TESV.exelaunching: TESV.exe (C:\Program Files (x86)\Steam\steamapps\common\Skyrim\\TESV.exe)dwSignature = FEEF04BDdwStrucVersion = 00010000dwFileVersionMS = 00010009dwFileVersionLS = 00200000dwProductVersionMS = 00010009dwProductVersionLS = 00200000dwFileFlagsMask = 00000017dwFileFlags = 00000000dwFileOS = 00000004dwFileType = 00000001dwFileSubtype = 00000000dwFileDateMS = 00000000dwFileDateLS = 00000000version = 0001000900200000steam exehook call addr = 00F56831load lib addr = 0106B0B4dll = C:\Program Files (x86)\Steam\steamapps\common\Skyrim\\skse_1_9_32.dllmain thread id = 3580hookBase = 001C0000loadLibraryAAddr = 76E6499Fhook thread completelaunching skse_steam_loader: skse loader 01070010 (steam) 01CFC884FCE020E4 6.1 (7601)base addr = 507E0000GetSystemTimeAsFileTime IAT = 0106B1D8original GetSystemTimeAsFileTime = 76E634C9patched GetSystemTimeAsFileTime = 507E17F0GetStartupInfoA IAT = 0106B1D0original GetStartupInfoA = 000210C0patched GetStartupInfoA = 507E1810InstallHook: thread = 3580 retaddr = 00F69112 hookSrc = 0appPath = C:\Program Files (x86)\Steam\steamapps\common\Skyrim\TESV.exedwSignature = FEEF04BDdwStrucVersion = 00010000dwFileVersionMS = 00010009dwFileVersionLS = 00200000dwProductVersionMS = 00010009dwProductVersionLS = 00200000dwFileFlagsMask = 00000017dwFileFlags = 00000000dwFileOS = 00000004dwFileType = 00000001dwFileSubtype = 00000000dwFileDateMS = 00000000dwFileDateLS = 00000000version = 0001000900200000steam exedll = C:\Program Files (x86)\Steam\steamapps\common\Skyrim\skse_1_9_32.dllold winmain = 0069D1D0runtime root = C:\Program Files (x86)\Steam\steamapps\common\Skyrim\config path = C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\SKSE\skse.iniOnHook: thread = 3580calling winmain The only thing I find suspicious is this line: version = 0001000900200000 Considering I am running 1.9.32 of Skyrim. Can someone confirm/deny that this happens on a working copy? Edited September 4, 2014 by Disschorde Link to comment Share on other sites More sharing options...
Valkasha Posted September 4, 2014 Share Posted September 4, 2014 Did you install Skyrim from dvd or downloaded fully from steam? Link to comment Share on other sites More sharing options...
Disschorde Posted September 4, 2014 Author Share Posted September 4, 2014 Did you install Skyrim from dvd or downloaded fully from steam?I downloaded it from Steam. Just in case it wasn't updated, I reinstalled it yesterday...why? Link to comment Share on other sites More sharing options...
Valkasha Posted September 4, 2014 Share Posted September 4, 2014 (edited) Disk install gives problems. What directories are Skyrim and SKSE installed in? If it's in C:/ and more specifically, program files, that can give problems. By the way are you installing with NMM? Because that has given problems in the past, just use the installer option from the SKSE website. Your mod manager will recognise it's installed regardless of whether you used the manager to install it or not. Edited September 4, 2014 by Valkasha Link to comment Share on other sites More sharing options...
Disschorde Posted September 4, 2014 Author Share Posted September 4, 2014 (edited) My Skyrim folder is in the default C:Program Files (x86)\Steam\steamapps\common SKSE is in the Skyrim folder. Everything is installed correctly. The problem lies not with my installation of the game and SKSE, since all previous versions have worked fine. There are only two problems I can think of right now:One or more of my plugins that run with SKSE 1.6.16 need to update tp the 1.7.01 format (which I have been getting all of those mods together and will probably test tomorrow) Something changed between 1.6.16 to 1.7.0 that is just enough that my computer isn't willing to reload everything with the changes made in the update. Edited September 4, 2014 by Disschorde Link to comment Share on other sites More sharing options...
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