In response to post #19929204. #19930284, #19930514, #19938659, #19938719, #19938949, #19959214, #19963999, #19964199, #19967949, #19968304, #19968729, #19969389, #19971699, #19971814, #19972564, #19976764, #19992489, #20010629, #20011319, #20023289, #20300954 are all replies on the same post.
Cool, just a couple missed property issues, not a biggie. The schematic ones I hadn't see before though so I'll look at them, also a property issue or form type issue by the looks of it. Easy enough to fix. Thanks
Tech Support, Bug reports, Error reports, etc
Started by
icecreamassassin
, Sep 04 2014 03:55 AM
1135 replies to this topic
#1081
Posted 23 November 2014 - 06:19 PM
#1082
Posted 24 November 2014 - 04:59 AM
Hey, I'm so sorry to bother you again, but I figured either you were flat out or I wasted your time with my initial issue since I foolishly didn't follow your troubleshooting tips first, lol, just wanted to let you know that I fresh started with just the base museum mod, version 12.2, and still no description activators for the dwemer and nordic alcoves in the hall of heroes
EDIT: Also, the staff holder in the hall of heroes to the right of the two dragon priest staff holders doesn't have an activator, nothing showed up when I enabled all displays either, but I'm assuming it might be for a future staff, just making sure
and lastly, don't hate me, lol, but i'm curious, what is the display stand next to the vampire throne in the hall of secrets for? it has no activator either
EDIT: Also, the staff holder in the hall of heroes to the right of the two dragon priest staff holders doesn't have an activator, nothing showed up when I enabled all displays either, but I'm assuming it might be for a future staff, just making sure
and lastly, don't hate me, lol, but i'm curious, what is the display stand next to the vampire throne in the hall of secrets for? it has no activator either
Edited by ozzyzod2, 24 November 2014 - 06:09 AM.
#1083
Posted 24 November 2014 - 07:50 AM
If I didn't respond it's not because I'm pissed or out of action, it's merely because I missed it in the torrent of conversation
I'll check the plaques when I work on the next update probably starting tomorrow, it will be just a hotfix update to tweak a few things and add a couple missing displays/ fix broken ones, but I thought they were working, but maybe I foolishly edited them in the Odyssey plugin instead
I'll check it out.
The staff holder is empty for future items. I have 5 new staffs coming in Odyssey: Staff of Indarys, Hrormir's icestaff, crosier of St Llothis, Staff of worms, and Staff of Chaos
The pedestal next to the chair has a useable bloodstone chalice when you place the display in the museum
I'll check the plaques when I work on the next update probably starting tomorrow, it will be just a hotfix update to tweak a few things and add a couple missing displays/ fix broken ones, but I thought they were working, but maybe I foolishly edited them in the Odyssey plugin instead
The staff holder is empty for future items. I have 5 new staffs coming in Odyssey: Staff of Indarys, Hrormir's icestaff, crosier of St Llothis, Staff of worms, and Staff of Chaos
The pedestal next to the chair has a useable bloodstone chalice when you place the display in the museum
#1085
Posted 24 November 2014 - 08:51 AM
Thanks so much for the prompt reply, and for putting my mind at ease, haha, and thank you for your continued diligence to this mod and all of its users; it's a constant delight to experience all these amazing additions you continuously integrate so seamlessly, I can't wait for the awesome expansion you have on the way
#1086
Posted 24 November 2014 - 03:19 PM
In response to post #19929204. #19930284, #19930514, #19938659, #19938719, #19938949, #19959214, #19963999, #19964199, #19967949, #19968304, #19968729, #19969389, #19971699, #19971814, #19972564, #19976764, #19992489, #20010629, #20011319, #20023289, #20300954, #20301099 are all replies on the same post.
Yeah one is the dragon skeleton in the natural science museum still has a ghost propert no longer used in the script. The goofy ck requires that you open the reference properties hit ok and then save the reference again (no actual changes mind you) in order to remove a script property that was removed from the script itself. Very goofy
The other I'm not sure WHY it's doing it (haven't looked yet) but it's the book set activators, most likely the BCS addon
#1087
Posted 24 November 2014 - 07:36 PM
Hi ! I had some kind of funny glitch tonight
So, I finished every single dark brotherhood quests and the display enabled... So I saved in front of it the last time I played... So tonight, I reload my save and the Assassin from the display fell over me ! I Drew my sword by reflex, I though it was an ennemy
So, well, Need to remove the Havok from that display too before someone gets killed by some deadly mannequin assassins ! XD
So, I finished every single dark brotherhood quests and the display enabled... So I saved in front of it the last time I played... So tonight, I reload my save and the Assassin from the display fell over me ! I Drew my sword by reflex, I though it was an ennemy
Edited by FafnirEterion, 24 November 2014 - 10:07 PM.
#1088
Posted 24 November 2014 - 10:06 PM
WHAaaaaaaa??? OMG that is funny. I opene dup the mesh and apparently the damned thing has havoc inertia ! color me surprised.
Next update will have TrueStatic replacers for the load screen dummies
EDIT: Interestingly the mage one does not have rigidbody inertia, but the redguard does... curious
Next update will have TrueStatic replacers for the load screen dummies
EDIT: Interestingly the mage one does not have rigidbody inertia, but the redguard does... curious
Edited by icecreamassassin, 24 November 2014 - 10:08 PM.
#1089
Posted 24 November 2014 - 10:23 PM
#1090
Posted 26 November 2014 - 12:44 AM
Sorry for the late reply. I have been upgrading this on the same save since v8 which is probably why there are issues. The infuser quest wouldn't start so I did the SETSTAGE DBM_IMBUINGMACHINE 20 and all I got was the handle thingy. Not a big del as I am going to be starting a new game soon and will let you know if I have the problem again.



Sign In
Create Account
Back to top







