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#251
Nazenn

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Still hoping for some flora and details in the front yard of the museum personally, trees and plants, a garden etc, especially as if you combine it with pretty much any solitude overhauls that the becomes barest part of the city, but I totally understand that its way down on your to do list with everything else that you're juggling. Good to hear that youre making inroads into the Odyssey mod as well, really interested in seeing what you do for that :)

#252
icecreamassassin

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In response to post #20318399.

I'll probavly add some with the next hot fix. It's just more involved because I have to copy everything to the exterior facade and THEN over to the open cities addon as well. So any change I do to the exterior I have to replicate 3 times :P

Was also gonna stick a fountain at the base of the stairs

Edited by icecreamassassin, 24 November 2014 - 03:12 PM.


#253
Rusey

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In response to post #20308714. #20316069 is also a reply to the same post.

Awesome on both counts. I was super excited to find the springs so seeing them further spiffed is gonna be awesome :D

#254
FafnirEterion

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Yo !

For the Odyssey : I have some weapons for ya' : Everything from thid author is free to use ( Which is awesome you'll see :thumbsup: ) http://www.nexusmods.../users/377406/?

There's among others : http://www.nexusmods...im/mods/13804/? http://www.nexusmods...im/mods/11983/? http://www.nexusmods...im/mods/11355/?

Have fun :)

#255
FafnirEterion

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In response to post #20296169. #20299199, #20301224, #20316074 are all replies on the same post.

Cool !!

#256
icecreamassassin

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In response to post #20327849.

Nice find! I can see a handful of these being handy for general weapons in hammerfell for the fang lair area :)
Have a really nice idea for a chasm that winds through the desert with a small down in the base of it before getting to
A huge temple-like front cut into the rock which leads down into
A massive maze of a mine. Upper section will be littered with bandits and the depth with have some bigger nasties... Just gotta find a good mine resource pack with track sections and mine cars

#257
FafnirEterion

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In response to post #20327849. #20328609 is also a reply to the same post.

A Temple of Doom like dungeon ? That's great !

#258
FafnirEterion

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Me again :)

About the hall of science :

A couple of things I wanted to say sooooo long ago :) :

- http://www.uesp.net/...rim:Trophy_Room add that maybe ? : It's from a DLC and easy to build : Simple and convinient ;) ( Just make sure that we can build every single option )
- A plaque ( And why not a painting ) for every great landmark you visit
- Add legendary creatures to track and transform into trophies :) Like a true hunter !!
- Skull/head for every specie of dragon killed + Named one
- Momento from Underfirke ( That troll that first appeared in Morrowind and who's hanging in The Dawnstar sanctuary now )
- Slaughterfish in the aquarium

Edited by FafnirEterion, 24 November 2014 - 10:30 PM.


#259
mastersteve1

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In response to post #20331714.

Well actually i am working on a memento mod thats adds one to each named enemy, plus ica has already said he would do an addon for it

#260
ZalrokSoulDeath1

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dragons, mammoths, trolls and giants drop skulls and it's addon allows these creatures to drop skulls and the addon allows you to loot named dragon skulls.




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