There is a mod called Buyable Paintings and Pictures that adds different paintings you can purchase from various vendors around Skyrim, might be a good resource for an art wing.
Requests and Suggestions
Started by
icecreamassassin
, Sep 04 2014 03:59 AM
315 replies to this topic
#31
Posted 06 September 2014 - 01:46 AM
#32
Posted 06 September 2014 - 12:20 PM
#33
Posted 06 September 2014 - 01:43 PM
a few suggestions for future upates, if you find the time to do so.
Since there are two major mods (Wyrmsthooth and faalskaar, I think) where you could check them out.
I play well with the "skulls of skyrim" collections (I am a little collector
) Maybe some shelving for the skullies ???
And one more thing, it is technically possible, the glass of the display cases make a bit more transparent?
Since there are two major mods (Wyrmsthooth and faalskaar, I think) where you could check them out.
I play well with the "skulls of skyrim" collections (I am a little collector
And one more thing, it is technically possible, the glass of the display cases make a bit more transparent?
#34
Posted 06 September 2014 - 03:03 PM
I have wondered about the glass in the cases before. I may look into that
Wyrmstooth and Faalskaar I've had on my mind since I started this, but it looks like they have very few unique items, and most of the ones there are generic models, so I'm not sure it's worth dedicating a patch to. If I could get a list somewhere of unique items they provide, I could possibly look into making some unique objects to replace the models with and create an add on for them.
I'll look into the skull collection. I just got permission to add a jar collection, so this would follow the same vein and I have one more niche to fill in the oddities room
Wyrmstooth and Faalskaar I've had on my mind since I started this, but it looks like they have very few unique items, and most of the ones there are generic models, so I'm not sure it's worth dedicating a patch to. If I could get a list somewhere of unique items they provide, I could possibly look into making some unique objects to replace the models with and create an add on for them.
I'll look into the skull collection. I just got permission to add a jar collection, so this would follow the same vein and I have one more niche to fill in the oddities room
#36
Posted 06 September 2014 - 03:10 PM
hey thanks! sorry to say but I think I am using all of insantiysorrow's open source resources already
lol that is until he allows use of lore weapons eventually
I am going to be looking at a variety of other treasure hunt mods as I get closer to transitioning the oddities room into being a full out "hall of oddities" which will basically be a round room that has several connecting rooms around it's perimeter which enable based on which add on you have. So you come in, there is a central room and the connecting main hall of oddities exhibit room and a bunch of walls with banners or paintings, etc which each open to reveal additional display rooms when you add the other mods.
This will be a pretty large overhaul and will take some time to do because I intend on also moving the SUT add on into here and out of where it currently is.
I am going to be looking at a variety of other treasure hunt mods as I get closer to transitioning the oddities room into being a full out "hall of oddities" which will basically be a round room that has several connecting rooms around it's perimeter which enable based on which add on you have. So you come in, there is a central room and the connecting main hall of oddities exhibit room and a bunch of walls with banners or paintings, etc which each open to reveal additional display rooms when you add the other mods.
This will be a pretty large overhaul and will take some time to do because I intend on also moving the SUT add on into here and out of where it currently is.
#38
Posted 06 September 2014 - 09:10 PM
Dude, you took my moon weapon idea ! I'm so honored to see one of my crazy idea being in your mod ! By the way, you realy have a talent, I absolutely LOVE the axe and the mace, even though I prefer Swords and daggers in general : It takes a lot for a mace/axe to amaze me well done !
#39
Posted 06 September 2014 - 09:33 PM
Just dare to say NO to that : http://ao-mmo.tumblr...1-1-by-ao#notes It's not on the Nexus unfortunatly
Permission :
" You can use these materials freely, but you have to give me proper credit. "
You wander what it is ? Take a look, you'll not be dispoined
And yes, korean modding in sight but "lorefriendly" nontheless
Permission :
" You can use these materials freely, but you have to give me proper credit. "
You wander what it is ? Take a look, you'll not be dispoined
And yes, korean modding in sight but "lorefriendly" nontheless
Edited by FafnirEterion, 06 September 2014 - 09:39 PM.
#40
Posted 07 September 2014 - 01:07 AM
Greetings,
I glanced over the Relics of the Crusader in the image section. Are those items going to be more-so placeholders rather than finalized? I currently use Insanity Sorrow's Crusader Sword and Shield and quite frankly, is a better selection for me compared to what was seen in the picture .
Is it possible for a future compatibility patch or full integration? Out of curiosity. Plus I think there are more lore-accurate depicitions of the Divine Relics via armor than a simple Steel retexture. Just my thoughts, not that it isn't done nicely!
Oh one more thing, if you're looking for a more accurate (tower-sized_ shield of the crusader, you can check with this mod/person: http://www.nexusmods...33&user=1&pUp=1 (wow sorry for long link). I use it in-game and it just needs to be resized if anything.
Food for thought.
Best,
MM
I glanced over the Relics of the Crusader in the image section. Are those items going to be more-so placeholders rather than finalized? I currently use Insanity Sorrow's Crusader Sword and Shield and quite frankly, is a better selection for me compared to what was seen in the picture .
Is it possible for a future compatibility patch or full integration? Out of curiosity. Plus I think there are more lore-accurate depicitions of the Divine Relics via armor than a simple Steel retexture. Just my thoughts, not that it isn't done nicely!
Oh one more thing, if you're looking for a more accurate (tower-sized_ shield of the crusader, you can check with this mod/person: http://www.nexusmods...33&user=1&pUp=1 (wow sorry for long link). I use it in-game and it just needs to be resized if anything.
Food for thought.
Best,
MM



Sign In
Create Account
Back to top







