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Attaching Scripts To Objects Without Editing Vanilla Forms?


HighAsAKiteB32

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Hello again nexus forums :smile:

So here's my problem I am working on my mod and I have completed a script that I would like to attach to a number off books in the game however I was wondering if I could do this without editing there vanilla forms, so basically I would like someone to explain how I could attach scripts to objects (And detach) without editing there vanilla forms for compatibility reasons, Any help would be much appreciated and thanks for reading my post! :wallbash:

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If you want to attach scripts to an object or multiple objects without modifying the base form or placed reference form, you will need to create a quest alias that references said object. While the quest is active the script runs, when the quest is stopped the script does not run.

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If you want to attach scripts to an object or multiple objects without modifying the base form or placed reference form, you will need to create a quest alias that references said object. While the quest is active the script runs, when the quest is stopped the script does not run.

I have followed your suggestion and i'm not sure where I have gone wrong I have set up a quest with a alias set up like this:

Object Reference to Object (MY object) Level (Easy) Create In (My Container)

 

Could you tell me what I have done wrong or even better make a example in the CK and upload a screenshot or something?

 

Thanks though for the original comment it did help point me in the right direction :smile: :smile: :smile: :dance:

Edited by HighAsAKiteB32
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