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NMM Crashes Upon Selecting Skyrim for Modding


whatorthat

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Hey all--

 

I mod a number of different games with NMM. But for some reason attempting to mod Skyrim results in an unhandled exception. I recently did a fresh install, and the game launches fine.

 

Here's the relevant part of the log. Any suggestions?

 

 

Initializing Install Log...

Checking if upgrade is required...
Running Threads (1)
3 ()
Aborted
Tracing an Unhandled Exception:
Exception:
Message:
Value cannot be null.
Parameter name: path1
Full Trace:
System.ArgumentNullException: Value cannot be null.
Parameter name: path1
at System.IO.Path.Combine(String path1, String path2)
at Nexus.Client.ApplicationInitializer.InitializeServices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs)
at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)

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