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#321
Anduniel

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In response to post #19809694.

Must be something else then, as it works for other users (see previous comments). Have latest version?

#322
Anduniel

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In response to post #19809599.

Thanks, and thanks for actually telling me what the voice files are! They are actually in the bsa but not linked properly. Will be fixed in next update.

#323
RustyBittern

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In response to post #19809694. #19809744 is also a reply to the same post.

I'm pretty sure I have the latest version but will check today. If Shrike posted an update this week I may have missed one.

I'm a Wood Elf - maybe that's too strange a mix for him ;). But the character is female.

#324
RustyBittern

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In response to post #19809599. #19811229 is also a reply to the same post.

I found a few more unvoiced lines with Val.

She mentioned that seeing hunter camps reminded her of her hunter camp.
When in Whiterun she told me she wanted to go and listen to Azzadel's Tears.
She told me she really enjoyed being with another Bosmer again.
When I dismissed her and she asked if she could meet me later.
I told her I would find her - her reply that she would be in Whiterun.

There may be more, but I've probably given you more than you ever wanted for now.

#325
JCS1

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In response to post #19794639. #19806094 is also a reply to the same post.

I have not been married before at all on this play through. It doesn't even work on a clean save either. I even made a whole new character to try it out. It still doesn't work.

#326
Seracen

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Ran into the bug in the Bard's college, where Anduniel gets stuck "waiting" to talk to her friends. For me, she had the first convo, but the part where I had to wait until the next day never resolved properly.

Tried the trick mentioned earlier in the forum, waiting 24 hours and all. No dice. I was wondering if we should wait 24 hours OUTSIDE the Bard's college before returning. Alternately, I found that using "Interesting NPCs" added quite a few extra people to certain interiors. As such, it took a while for the pathing of the various NPC's to hit their marks. Perhaps that's the issue, Andy just isn't initiating the convo b/c other NPC's are in the way?

I already got rid of "Inconsequential NPCs" for doing all sorts of shenanigans (most bars had enough NPCs that I'd CTD, and I couldn't find quest givers half the time, lol). I'll try reloading the sequence later on, per the earlier suggestions. Just figured I'd pass along the info before passing out for the night, haha!

Edited by Seracen, 07 November 2014 - 08:18 AM.


#327
ora

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In response to post #19837554.

I'm getting this as well, clicking on any of the three NPCs just gives "This person is busy"

Is there anyway to force the quest to the next stage?

#328
Anduniel

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In response to post #19809599. #19811229, #19827989 are all replies on the same post.

Strange that no one else bothered to report all this.... thanks. One of those, the "dismiss" line actually WAS linked correctly.

#329
Anduniel

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In response to post #19837554. #19844079 is also a reply to the same post.

Been reported by a BUNCH of other ppl, but I have never had that problem, and I have INPCs and always wait 24 hr right there in the room and it works fine every time. If you force it to the next stage it would probably still be stuck in the scene and accomplish nothing, but you could still try. See the Quests page linked in the Sticky.

#330
shrikebot

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In response to post #19837554. #19844079, #19845959 are all replies on the same post.

Version 2.0.4 has provided a lesser power spell that will STOP any scenes NPC's might be stuck in.
See change LOG. And see Sticky post in general forums on how to obtain the lesser power.

Edited by shrikebot, 07 November 2014 - 08:24 PM.





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