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SkyrimMP


Aleskiez

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*SkyrimMP
This Modification to Skyrim allows players to band together and fight the strongest and dangerous
monsters... or just run around and throw cheese at each other. This mod will have a certain amount of expectations-
in which I will have listed down below. Help and Ideas are appreciated, if you have any,
message me personally (or talk by forum) and we'll discuss those matters.

Expectations and Features:

  • Compatible Mods/Modding
  • Client/LAN Server (2-4 players)
  • Online/Larger Server (2-20(or 40)
  • Group/Party System. (EXP System, Quest Share, Skill Tree, Etc)
  • Player Follower(s) (Every player can have a follower)
  • Player Storage(s)
  • Host Save/load the Save/World (And have Player saves on it)
  • Individual and Multiplayer Impacts
  • Possible Faction, and-or Guild Affiliations
  • Multiplayer Features (Hosting Preferences, Chat log, Etc.)
  • DLC Compatible
  • Loot balancing and raising
  • And so on....

    You see, This mod requires a lot of Coders/Modders to come together
    and make this possible. Just me doing it alone will take a long time. I want to ask the people
    what they want and if they can help. So we can all get this out and ready as fast as we can.

Message me if you think you can help.

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Well I have to prove you wrong here. Skyrim Online is thought to be an MMO type mod, and a friend and I think we can pull off a few things that might just get the engines going for this.

 

"Online/Larger Server (2-20(or 40)"

20+ people classifies as MMO. Anything over the traditional realistic in-home LAN party does.

 

As an aside, I would hate to see the electric bill after 10 people with 1000w power supply PCs and their individual monitors pile into one house for the weekend. Not to mention the cel phone chargers, running the microwave and raiding the fridge every 5 minutes, cranking up the AC to cope with the excess heat from those PCs and monitors, the water bill from the excessive toilet use, and the smell.

 

Try TESOnline. That's why it was made.

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@DrNewcenstein.

True, that's why I thought about making it only a few more players higher then the 2-4 player count.

The reason why i am making this mod is the opposite of what you want me to get. TESO is too much of a

MMO. It removes the immersion with all of its constant farming and loot already been taken, etc.

It's funner when it's more of an RPG and CO-OP type game. No one can ruin the exploration(unless it's your friends/family)

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Your heart is in the right place, and I played TESO and was extremely dissapointed. I hope you are able to get this project going, as I am subscribing to this thread to watch it grow. Good luck Aleskiez!

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