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Super Mutant Mod Idea
Started by
Theonewhoisodd
, Jul 02 2010 04:14 AM
46 replies to this topic
#1
Posted 02 July 2010 - 04:14 AM
#2
Posted 04 July 2010 - 06:06 PM
bump
It's against our rules to bump your threads. -myrmaad
Sorry
It's against our rules to bump your threads. -myrmaad
Sorry
Edited by Theonewhoisodd, 11 July 2010 - 07:03 PM.
#3
Posted 04 July 2010 - 08:22 PM
i'm definatly intregued by this idea, i warn you i'm not a modder, but i'm intrested in the details of the classes.
You have any specific ideas on how the classes work? Whats a shaman do?
You have any specific ideas on how the classes work? Whats a shaman do?
#4
Posted 05 July 2010 - 02:16 AM
Once the masters hit a certain level depending on how they have battled they split. The more fierce brave masters become overlords while the ones who think and plan there attacks become colonels. Your question about the Shamans is answered like this:
When the champions and zealots diverge it's a factor of the intelligence and strength for champions and (If I am remembering since I don't have my S.P.E.C.I.A.L. sheet in front of me) perception and charisma for zealots. Shamans are the strongest tier of that off-shoot and have the highest charisma and perception. The higher (Lower down on the graph) tier a mutant is the stronger it is. The 5th tier (With the behemoth) is at level 20, 6th tier is 25, and the 7th and 8th tier is level 30.
When the champions and zealots diverge it's a factor of the intelligence and strength for champions and (If I am remembering since I don't have my S.P.E.C.I.A.L. sheet in front of me) perception and charisma for zealots. Shamans are the strongest tier of that off-shoot and have the highest charisma and perception. The higher (Lower down on the graph) tier a mutant is the stronger it is. The 5th tier (With the behemoth) is at level 20, 6th tier is 25, and the 7th and 8th tier is level 30.
#5
Posted 07 July 2010 - 07:46 PM
I have made the titan class and will upload the .esp as soon as I get home
#6
Posted 09 July 2010 - 06:05 AM
So I was able to make the Titan class but I will be stuck for most of the other classes without help. I need someone to make some renders for the other classes and help put it together. I also would like to get someone to write and script a quest to discover the hierarchy and a mapper to make the area that the Fuhrer and other higher ups would be at.
Titans: http://fallout3nexus...le.php?id=13493
Titans: http://fallout3nexus...le.php?id=13493
#7
Posted 11 July 2010 - 07:06 AM
I tried making a new look for colossus' but as I previously mentioned I have no skill so if someone could help me... Yeah... Colossi should be up within 48 hours
#8
Posted 12 July 2010 - 05:44 AM
Have you talked to tumbajamba about using some of his models?
#9
Posted 12 July 2010 - 03:06 PM
No I hadn't realized that someone had made a super mutant model before... I'll look into that.
UPDATE: Tried the resource out and couldn't get it to work right... going to look into more Mutant Resources if the exist.
UPDATE: Tried the resource out and couldn't get it to work right... going to look into more Mutant Resources if the exist.
#10
Posted 13 July 2010 - 02:38 AM
Not all super mutants have to be the typical green brutish frankensteins they are usually. Harold (the tree) is a sort of super mutant as he was mutated by F.E.V. and not radiation. Only, he wasn't submerged in F.E.V. So he looks like a ghoul, but was mutated like super mutants. So maybe large misshapen green ghouls? (*cough* Mart's Mutant Mod)
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