I've found that if you disable rAVAGE before going into the silverite mines and then re-enable it after opening the door, it works. I've lost runes doing this, so beware.
slinks s3 RAVAge
Started by
Site Bot
, Jul 03 2010 10:44 PM
653 replies to this topic
#631
Posted 03 July 2013 - 10:14 PM
#632
Posted 09 August 2013 - 08:42 AM
Could someone please assist me with making this mod work without the extra items? The additional enemies are great, but I've found several buggy items, and I'm not keen on the "Diablo II" approach to the random items. Running around with the Watcher's Great Flaming Yew Bow of the Woodcutter's Might just sounds too silly.
I've opened up the dazip in the DA Toolkit, but can't find the part that deals with the treasure tables. I suppose I could delete all the item files, but I'm not sure that would completely work.
Any suggestions?
Thanks!
#633
Posted 09 August 2013 - 09:28 PM
Personally I love the extra items for their humor. Some of them are quite excellent as well as amusing. I have never found any of them to be buggy in over 3 playthroughs, maybe you have a compatibility issue?
In any case, there are directions in the Readme document. You need to add lines to your dragonage.ini document which should be in your . . . Dragon Age/Settings folder. (Make a copy to save as a reference before making any changes). I wanted to adjust the number of drops just so I didn't get overloaded. Here's what the end of my dragonage.ini file looks like:
[RAVAge]
Difficulty=<5>
ExtraDifficulty=<5>
EliteOnly=1
Also, if you are playing Origins make sure you only have the Origins dazip installed. This is explained further in the readme as well as many other settings you change to customize your game. This is one of the standard mods I use. Hope I helped.
In any case, there are directions in the Readme document. You need to add lines to your dragonage.ini document which should be in your . . . Dragon Age/Settings folder. (Make a copy to save as a reference before making any changes). I wanted to adjust the number of drops just so I didn't get overloaded. Here's what the end of my dragonage.ini file looks like:
[RAVAge]
Difficulty=<5>
ExtraDifficulty=<5>
EliteOnly=1
Also, if you are playing Origins make sure you only have the Origins dazip installed. This is explained further in the readme as well as many other settings you change to customize your game. This is one of the standard mods I use. Hope I helped.
#634
Posted 15 September 2013 - 05:52 PM
Is there a list I can get of all the weapon names? They're the best.
#635
Posted 09 October 2013 - 08:48 AM
Basically borderlands loot. Fantastic. I support this.
#636
Posted 09 October 2013 - 03:45 PM
This what i call a Real mod. It makes you use tactics, since enemies are tough, but you also get more equipment. (not like Hard mode on stock, where you do less dmg and enemy does more etc.)
Anyway, thanks, Great mod.
Anyway, thanks, Great mod.
#637
Posted 17 October 2013 - 10:50 AM
I love this mod THANKS!
#638
Posted 01 November 2013 - 09:17 AM
Awesome mod
thank you, I love it <3
#640
Posted 27 December 2013 - 07:27 PM
In response to post #8054190. #8074213, #8370864, #8384562, #10842481 are all replies on the same post.
I've used this for several games. Because of the Silverite mine bug I learned to save before entering the mine and unequip any non-vanilla gear before going in and usually don't have a problem. I even unequip Helm of Honnleath and the Harvest Festival and Key to the City rings, just in case. Oh well.
I actually consider this one of my standard mods. I enjoy the fact that each playthrough is a bit different and I hope DAI does something similar. I do hate the lags and freezes because of too many sustainable affects, especially since so many can do damage in Awakening.



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