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28 Days and a bit 3 ZOMBIES


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#1241
pleasenoname

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In response to post #13997918. #14057368, #14065933, #14066038, #14085448 are all replies on the same post.

1. Will do when I have the time set aside.

2. Yep I started to go main menu when re-loading. I actually read somewhere awhile ago that scripts can stay in RAM and carry over onto the next play through if we don't go back to main menu or end game and then reload. That is a probably part of the Oblivion's Gamebryo engine memory leak that causes so many crashes. Probably some kind of, "end all scripts on death purge memory" type of thing would help with it. I'm not skilled in scripts/programming, so am unable to help with that.

3. It was the spell that gave me the ability to infect others to be zombies. I only recall seeing it initially and then I would transform later( after re-loading saves) and not see it in the spell menu. I actually thought that you might be doing that camera hover on death thing for the cinematic aspect. Good idea. I did like that. I wish the camera hovered a little higher though, because it is hard to watch the action with my body obscuring part of the camera.

4. I liked the mod and the darkness and rain when the zombie horde comes is pretty good. Is Companion Share and Recruit compatible with this?

Why does it take such a large number of hits to take down one zombie though? I play under-leveled at level two with very high skills for that level, I should be able to cut them down in like two or so hits. I never touch the difficulty slider. Technically I could jump onto the roof tops to escape, the companions would die then though.

Is there anyway/hint as how to find patient zero of the outbreak? It seems like I would have to wander around by random chance and be extremely lucky to find patient zero.

#1242
ddmlink

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In response to post #13997918. #14057368, #14065933, #14066038, #14085448, #14092893 are all replies on the same post.

2. That would probably require an OBSE plugin, which I have no idea how to make.

3. Odd how it disappears like that. Shouldn't be a hard fix.
And thanks! Unfortunately, I can't control where the camera goes...

4. I've never used Companion Share and Recruit, but this mod does have companion features built-in.
It's hard to find that "sweet spot" where everything is at the right level. Try disabling creatures in cities if you haven't already; that should help.

Patient Zero only adds one zombie somewhere, so it's supposed to be hard to find. However, you can check the inns for the latest edition of the Black Horse Courier, which will provide news on what's going on. The only exception to this is if the Black Horse Courier has been overrun. :P

#1243
twill52

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Just. So. Epic!
Did the Dawn of the Dead Scenario. quite the mad house.

Endorsed and keep it up!

T

#1244
Gappyj

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Is the zombie faction called zombie faction or do you mean the undead faction as I want to start a war between necromancers but can't if we would be considered allies.

#1245
ddmlink

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In response to post #14472158.

The zombies are in the "NecromancerDungeon" and the "UndeadFaction" factions.

#1246
Owrocc

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That one impressed me. The custom zombie meshes for the races and the different scenarios are nice, but what makes this really special is seeing the towns filled with zombies while the NPCs join in the fight (futile of course, just more zombies, but whatever :P).
When the cities were empty and only undead were walking around, they suddenly seemed much bigger than they ever appeared to me. And they also had a better atmosphere.

#1247
Gappyj

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In response to post #14472158. #14582938 is also a reply to the same post.

Shame as I thought that a necromancer war would look pretty awesome.

#1248
ganjatoke187

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I get crashes using this mod in interiors :( only other mods I use is better cities companion share and recruit and population mods

#1249
MegaLord192

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Hey. Is there a way to fix the lag at the imperial city refuge camp? I get extreme fps drops when i got there, even with graphics on lowest and having the only mod install as 28 days.

#1250
stonedoughnut5

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In response to post #11100860.

lol





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