Perhaps it would be wise to prevent zombies from spawning from chapel exit doors. It's not a big issue with my level 48 zombie killing file, but it gets annoying to get taken from behind in first person mode in Chorrol by the chapel under heavy seige damage. The barricades are awesome, but zombies still come out of the safe zone... It doesn't help with the atmosphere of the mod for Zombies to spawn from supposed safe zones.
But it's still a very fine mod, don't get me wrong here.
Been with this mod since bit 2 and I'm still enjoying the zombie/NPC massacre.
Also, would it be possible to cause the zombies' attacks to push you AWAY from them when they hit you as opposed to PULLING you toward them? Last I checked NSL (Newton's Second Law), the acceleration is in the same direction of the net force, not opposite of it. It gets annoying.
One more thing: would it be possible to add more increase and decrease buttons on the horde growth rate and limit menus? I'm a hardcore survivor, expecting hordes to grow like crazy while I'm cleansing one town before moving onto the other and it'd be nice if I could get my standard 500 more zombies per day and 10k max capacity without spending 30 minutes clicking.
Thanks.
EDIT:
@spartalord66, are you standing in or near an infected town at night or is the game completely crashing? It gets completely dark during that time in the forced spooky weather.
Edited by Tehwardrag, 26 November 2011 - 01:03 AM.