Valenhil Posted October 20, 2014 Share Posted October 20, 2014 This is something new for me. For some reason, entering Solitude from the main gate CTDs on the loading screen. Entering from the base or fast traveling to the Blue Palace is fine, but if I go closer to the main gate it crashes. It still CTDs on a new character.So, I decide it must be something about that area in particular and decide to go around the world looking for any other spots with the same problem. After going all around the world with no crashes, I go back to Solitude. Except it doesn't crash this time. Everything is perfectly fine, a dragon attacks, I kill it and make a separate save on the spot before continuing my playing, just to be sure. That was yesterday.Today, once again going inside Solitude is a crash. Loading the save inside Solitude is an instant CTD, every other save is fine. What kind of problem is this?If my load order or anything else is needed just ask as I'm currently not at home to post it. Link to comment Share on other sites More sharing options...
gromulos Posted October 20, 2014 Share Posted October 20, 2014 try using the information in the guide I am going to post below concerning Wrye Bash and in particular the check mark colors try this mini guide I have developed over time, works for a LOT of people and it's really easy :smile: 1) You need to run LOOT, Wrye Bash and TES5Edit, in that order Loot is not 100% and if that is all you're using you're going to have many problems as you progress through your play through 1.5 ) with many mods loaded, you should be using 2 other programs ( Wrye Bash and TES5Edit ), when you run Wrye Bash if any checkmarks are not green, those mods are causing problems in your game, you make them turn green by dragging them up or down in your load order in wrye bash till they do turn green, ok that's one problem 2) with many mods loaded into your game you HAVE to have either a merged patch or bashed patch file, once again Wrye Bash is your friend because it will automatically make you a bashed patch file when it loads your mods. A bashed patch file makes all your weapon and armor and other mods play nice together, it also keeps track of leveled lists in the game and makes them work better together also. One other thing, make sure you enable ( check mark ) the bashed patch Wrye Bash makes, then right click it and choose rebuild patch as the one Wrye Bash makes is empty, which should always be last in your load order unless you're using an ENB or the Reproccer. DO NOT USE A MERGED PATCH AND A BASHED PATCH AT THE SAME TIME, ONE OR THE OTHER. 3) TES5EDIT is used to do 2 things, (A) verify that your load order is not missing any files that your mods need and (B) verify that no primary files are being loaded after secondary files. When you run TES5EDIT it will throw up an error box and the error will be displayed at the bottom of the right pane / panel. All you have to do is read what it says and it will tell you exactly how to fix the problem in Wrye Bash. Yes, you can open Wrye Bash while TES5EDIT is open so you don't even have to write down what the error is :smile: Please remember that while LOOT is a great program it is NOT 100 % - concerning what the red, orange, and green check marks mean Red means a missing master file - basically a guaranteed CTD on startup. Orange means that some ESP has requested its master files in an order that is different to the the order that you currently have them in. Orange mods are arguably more dangerous, because you won't necessarily get an immediate CTD every time, so you may be lulled into a false sense of security, whereas in reality you have an unstable load order. Clicking on the orange/red mods will show you what masters they have, and what order they want them in. From here on in, it becomes like a puzzle: you need to manually drag and drop the various masters in your load order until their order is harmonious ( IE:. you've managed to provide the desired order of master files for every single ESP in your list simultaneously ) and all of your oranges have disappeared. If it's not possible to eliminate all orange mods, you may need to ditch one or two mods/patches. All the files in here are in my siggy, just run them in the order I have them listed Let me know if you need any more help :smile: Link to comment Share on other sites More sharing options...
Valenhil Posted October 20, 2014 Author Share Posted October 20, 2014 (edited) Apparently, after fast traveling to the Blue Palace, If i hang around for a while before going to the entrance there's no crash.My load order is mostly green and TES5Edit showed no problems. Skyrim.esm=1Update.esm=1Unofficial Skyrim Patch.esp=1Dawnguard.esm=1Unofficial Dawnguard Patch.esp=1HearthFires.esm=1Unofficial Hearthfire Patch.esp=1Dragonborn.esm=1Unofficial Dragonborn Patch.esp=1Skyrim Project Optimization - Full Version.esm=1Falskaar.esm=1ETaC - RESOURCES.esm=1RSkyrimChildren.esm=1ClimatesOfTamriel.esm=1Lanterns Of Skyrim - All In One - Main.esm=1SPIKE.esm=1WinterholdDestruction.esm=1Unofficial High Resolution Patch.esp=1TouringCarriages.esp=1Cutting Room Floor.esp=1Thieves Guild Requirements.esp=1ClimatesOfTamriel-Dawnguard-Patch.esp=1Bandanas of Skyrim.esp=1Lyn_RealArrows_FasterArrows.esp=1360WalkandRunPlus-RunBackwardSpeedAdjust.esp=1Follower Trap Safety.esp=1Better Dynamic Snow.esp=1VioLens.esp=1Brows.esp=1Beards.esp=1Lock Overhaul.esp=1DragonbornArmorFix.esp=1AMatterOfTime.esp=1AzarHairPonyTail 03 - Havok.esp=1ClimatesOfTamriel-Dragonborn-Patch.esp=1Blindfolds_of_Skyrim.esp=1Iridum Eyes RT.esp=183Willows_101BUGS_V4_HighRes.esp=1dD - Realistic Ragdoll Force - Medium.esp=1LovelyHairstylesLITE.esp=1Character Creation Overhaul.esp=1CCO Aurora Stones Patch.esp=1CCO - Diverse Races And Genders.esp=1CCO - Dynamic Skill Progression.esp=1Duelist-Longcoat.esp=1VHVP.esp=1RaceMenuOverlays.esp=1EnhancedLightsandFX.esp=1ELFX - Exteriors.esp=1ExpandedWinterholdRuins.esp=1ImpeREAL Empire - Unique Cities - Falkreath.esp=1ETaC - Complete.esp=1ELFX - Dragonborn.esp=1HitStop.esp=1DragonShoutVoice.esp=1fFastTravelSpeedMult_4.esp=1Book Covers Skyrim.esp=1NightingaleArrows.esp=1MoonGlow.esp=1Real Roads.esp=1FNISspells.esp=1TESGLoadingScreens.esp=1Footprints.esp=1Footprints - Ash.esp=1RaceMenu.esp=1Headtracking.esp=1prod80_CoT_patch.esp=1HelmetToggle2.02b.esp=1imperialshield.esp=1Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp=1MIDFollowMeCloser.esp=1No More Glowing Edges Mod.esp=1iHUD.esp=1FalskaarDawnguard.esp=1Immersive NPC in the dark.esp=1PrinceandPauper.esp=1RSChildren - Complete.esp=1Extended UI.esp=1Lyn_RealArrows_NoArrowTrails.esp=1mintylightningmod.esp=1StaticMeshImprovementMod-FurnitureChestSnowFix.esp=1MintyLightningMod_COT_Patch.esp=1Mark Books as Read.esp=1PIVariety.esp=1No Skill Limit.esp=1When Vampires Attack.esp=1NoSneakAttackSound.esp=1Dual Wield Parrying_SKSE.esp=1Patch - Falskaar - RS kids.esp=1No NPC Greetings.esp=1RaceMenuPlugin.esp=1Chesko_WearableLantern.esp=1Realistic crime report radius.esp=1Run For Your Lives.esp=1SplashofRain.esp=1SkyUI.esp=1Dual Sheath Redux.esp=1AchieveThat.esp=1Headtrack Crosshair.esp=1LessIntrusiveHUD.esp=1SkyTweak.esp=1Supreme Storms.esp=1Tamriel Reloaded.esp=1ELFX - Dawnguard.esp=1EpisodeParallax.esp=1immersive roads.esp=1AOS.esp=1SkyRe_Main.esp=1Better Towns Textures.esp=1Morrowloot_nwah.esp=1Wintermyst - Enchantments of Skyrim.esp=1impgen.esp=1HarvestOverhaulCreaturesDawnguardHearthfire.esp=1ETaC - Dawnstar.esp=1ETaC - Dragon Bridge South.esp=1EnhancedWetnessandPuddles.esp=1ETaC - Morthal.esp=1Immersive Sounds - Aural Assortment.esp=1DeadlySpellImpacts.esp=1DragonCombatOverhaulDragonborn.esp=1dD-No Spinning Death Animation.esp=1enhanceddynamicweathersystem.esp=1FantasySoundtrackProject.esp=1Lyn_RealArrows_NoArrowHitStereoEffect.esp=1QuieterDogs.esp=1randomthunder.esp=1AOS_DSI Patch.esp=1AOS_CoT 3.1 compatibility patch.esp=1Patch - ETaC Complete - RS kids.esp=1SkyRe_EnemyScaling.esp=1NPC_Overhaul_V_3_.esp=1SkyRe Light Weaponry Fillout.esp=1RealisticWaterTwo.esp=1ETaC - Complete ELFX Patch.esp=1ETaC - Complete EWDR Patch.esp=1ELFXEnhancer.esp=1HarvestOverhaul.esp=1ethereal_elven_overhaul.esp=1Civil War Overhaul.esp=1DeadlyDragons.esp=1SkyRe_Main_Fix.esp=1AmazingFollowerTweaks.esp=1AFTtweak.esp=1DigitigradeKhajiit+ArgonianRaptor.esp=1HarvestOverhaulDawnguard.esp=1Guard Dialogue Overhaul.esp=11nivWICCloaks.esp=1hothtrooper44_ArmorCompilation.esp=1Omegared99-GalleryOfArmor.esp=1HarvestOverhaulSkyReCompatibility.esp=1SkyRe_CraftingFix.esp=1Thunderchild - Epic Shout Package.esp=1ESFCompanions.esp=1aMidianborn_Skyforge_Weapons.esp=1DawnofWindhelm.esp=1AFT_NoFriendlySpellDamage.esp=1Nightingale Hall.esp=1AOS_SkyRe Patch.esp=1RBB Long and Row Boats - DLC.esp=1ETaC - Complete LoS Patch.esp=1Tamriel Reloaded Mountains.esp=1Inconsequential NPCs.esp=1Dogs-of-Skyrim.esp=1OverflowingEnchant.esp=1Acquisitive Soul Gems.esp=1RealisticWaterTwo - Legendary.esp=1SFO - Dragonborn.esp=1Dead Body Collision.esp=1StaticMeshImprovementMod.esp=1StormLord.esp=1Patch - Inconsequential NPCs - RS kids.esp=1Skyrim Better Roads - All In One - Merged.esp=1About horses 1.5.esp=1Convenient Horses.esp=1Convenient Horses - Unique Frost.esp=1Jaggarsfeld.esp=1Daedric Dawnbreaker.esp=1DFG's Blade & Dagger Sheathe Sounds_Dawnguard.esp=1UniqueWeaponsRedone.esp=1KTABladeOfWoe.esp=1Populated Lands Roads Paths.esp=1Farm Animals.esp=1Height Adjusted Races.esp=1Del_ConditionalCombatMusic.esp=1Resplendent - The Races Package.esp=1DARTHAIRCOLORSall.esp=1BVFE_Serana.esp=1RSChildren_NonPlayableOverride.esp=1SkyRe_EnemyScaling_Fix.esp=1SPTConsistentOlderPeople.esp=1Populated Cities Towns Villages.esp=1Thieves Guild Followers.esp=1CinematicFireFX.esp=1Ducks and Swans.esp=1Skyrim Flora Overhaul.esp=1Aurora - Standing Stones of Skyrim.esp=1SkyrimChimneys.esp=1ETaC - Falskaar Patch.esp=1SkyRe_EnemyAI.esp=1Immersive Battles.esp=1Immersive Dawnguard.esp=1Immersive Patrols.esp=1ETaC - Complete ImpeREAL Patch.esp=1The Paarthurnax Dilemma.esp=1Elemental Staves.esp=1naturalisticwerewolf.esp=1Immersive Brigands.esp=1throwingweapons.esp=1SkyRe_Combat.esp=1Apocalypse - The Spell Package.esp=1CandlelightToggle5.esp=1Equipping Overhaul.esp=1ForgottenMagic_Redone.esp=1ForgottenMagic_Redone_SkyRePatch.esp=1TTYM - Think to Yourself Messages.esp=1Thunderchild - SkyRe Compatibility Patch.esp=1Thundering Shouts.esp=1TorchRadius.esp=1towConversation.esp=1Unique Region Names.esp=1Unique Uniques.esp=1DaggerSounds4Daggers-dawnguard.esp=1Vladimir Kulich is Ulfric Stormcloak.esp=1Warmer Magic Lights v2 - Big.esp=1CLToggleRadius2x - WML version.esp=1WhiterunAlivePiano.esp=1Beautiful Whiterun.esp=1KatixasSkillLock.esp=1RealisticWhiterun.esp=1Wintermyst - SkyRe Compatibility Patch.esp=1WintermystPatcher.esp=1Alternate Start - Live Another Life.esp=1Starting Spell Choice.esp=1Starting Spell Choice - Life Another Life Patch.esp=1ASIS-Dependency.esp=1Pre Automatic Variants Patch.esp=1Pre ReProccer UU aMidianSS IA Patch.esp=1PreASISPatchEEO.esp=1Dual Sheath Redux Patch.esp=1ReProccer.esp=1ASIS.esp=1qotsafans Books + Book Covers Skyrim HF Patch.esp=1qotsafans Miscellaneous ReProccer + IA Patch.esp=1AOS_SkyRe-Patch Patch.esp=1qotsafans Ingestibles HF Patch.esp=1qotsafans LeveledLists IA Patch.esp=1Bashed Patch, 0.esp=1 Edited October 20, 2014 by Valenhil Link to comment Share on other sites More sharing options...
gromulos Posted October 20, 2014 Share Posted October 20, 2014 (edited) mostly green is not good, EVERY mod has to be green or you WILL experience crashes and other problems, please follow the wrye bash instructions in my mini guide and it SHOULD fix your problems :smile: also: 1) i see you are using SKYre, but it is spread out, that's not good, your load order when using SKYre should like like I have it below, reason being is this: Since SKYre is an overhaul mod, you want ALL of the SKYre files at the bottom so that it CAN overhaul everything else 2) ASIS and the Reproccer should ALWAYS be below your Bashed patch, and any ENB's installed - NO EXCEPTIONS 3) below http://snag.gy/spMq8.jpg If you follow this load order for SKYre, the Reproccer, any ENB's and ASIS, then you should not have any problems Please post what mods do not have green check marks, thanks :smile: Edited October 21, 2014 by gromulos Link to comment Share on other sites More sharing options...
Valenhil Posted October 21, 2014 Author Share Posted October 21, 2014 Every single mod with an orange check mark either has the mods in an order a different mod doesn't accept, or has all the mods in the right order but it's orange anyway, missing a number.Thunderchild - Epic Shout Package.espThunderchild - SkyRe COmpatibility patch.espWintermyst - SkyRe Compatibility patch.espall ask for Dragonborn before Dawnguard.ReProccer.espqotsafans miscellaneous reproccer patch.esp both skip 02Pre reproccer UU aMidianSS IA Patch.espqotsafans LeveledLists IA patch.espboth want hothtrooper44armorcompilation.esp before SkyRe_Main.esp Link to comment Share on other sites More sharing options...
gromulos Posted October 21, 2014 Share Posted October 21, 2014 (edited) try arranging the orange mods according to what Wrye Bash says in the bottom right box, ignore the bashed patch and the Reproccer.esp untill you are done rearranging mods, then remake both of the patches and they SHOULD turn green. Anytime you move even one SINGLE mod in your load order it is going to cause both the Bashed patch and the Reproccer.esp to turn orange, a lot of people confuse this issue and don't realize that once you get the other mods to turn green it is just a simple matter of remaking the bashed patch and re-running the Reproccer Jar :smile: if you need me to I can link a screen shot of ALL my mods, 150, and show you that every single one of them has a green check mark Edited October 21, 2014 by gromulos Link to comment Share on other sites More sharing options...
Valenhil Posted October 21, 2014 Author Share Posted October 21, 2014 try arranging the orange mods according to what Wrye Bash says in the bottom right box What else would I be doing? Ok, bashed patch, reproccer, DSRpatch, ASIS, all these will be fixed by rebuilding, so this leaves me with... both Thunderchild .espsWintermyst SkyRe patchThese three ask for dragonborn before dawnguard, and the overwhelming majority of mods need dawnguard before dragonborn. PreReproccer UU aMidianSS IA Patchqotsafans miscellaneous reproccer + IA patchThese ask for USKP after Dragonborn, but the other unofficial patches don't accept this(among others) These errors are literally in the very beginning of the load order. There's just no way for me to make any changes to get everything green here. I actually don't even think it's related to this because I walked around a lot. It doesn't crash anywhere else. Only Solitude. If the problem was with the LO, I'd crash in a lot of other places. Link to comment Share on other sites More sharing options...
gromulos Posted October 21, 2014 Share Posted October 21, 2014 are you using SPERG? Several people are reporting that it doesn't or won't work with SKYRE. If not you may have to add those orange mods to the black list for the reproccer so that they won't be included in the reproccer.esp, then you can maybe arrange them better and maybe get them to turn green? I just helped someone fix their load order and we found out his was broken because of SPERG, that is why I mentioned it. Link to comment Share on other sites More sharing options...
camaro_69_327 Posted October 21, 2014 Share Posted October 21, 2014 (edited) That IS correct..the Order of the Official Patches Plugins**should always be the order they were released ... Dawnguard HearthFiresDragonborn So any mod that wants them is a different order is wrong, the Author of the mod should be told. The proper fix is to open TES5Edit, Select only the mod in question. Once xxedit is done loading, right click that mod and select "Sort Masters" it will look like nothing happened, no notification nothing, just close and Tes5Edit will ask you to save, because it really did do something, save and the masters will be in the correct order for your load order. Many mods have this problem. Edit: said **patches at first above...that is the order of the DLC's, Each Patch should follow it respective DLC"...so any mod that wants any order but this needs to be sorted.==================Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.esp=============================USKP always follows Update. I would not let another ESM barge in...lol Edited October 21, 2014 by camaro_69_327 Link to comment Share on other sites More sharing options...
gromulos Posted October 21, 2014 Share Posted October 21, 2014 Camaro, thank you once again, i did not know that, saving it for future reference :) Link to comment Share on other sites More sharing options...
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