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Static Meshes In Blender


MadTod

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I've got the hang of armour mashups in blender but I would like to make some clean room pieces (no holes in the ceiling), how do static objects differ from armour in importing and exporting.

 

I've tried before but I couldn't select the pieces in the G.E.C.K.

 

Any help would be very much appreciated, thanks.

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  • 2 weeks later...

At one time I cleaned up a lot of meshes, mostly hanger pieces, but am a little rusty on it now I'm afraid. A few points off the top of my head:

 

- using Blender 2.49b

- selecting Fallout when exporting to nif

- having everything on one layer and making sure it's all selected before exporting

- being very careful not to delete collision meshes when fixing the object meshes (they have a big circle around them I think)

 

If you post a specific mesh name I could refresh my memory then walk you through it. Good luck.

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