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#81
md1234

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In response to post #19966159.

Error: "Java ran out of heap space"
How to fix: Run the patcher via the " Debug - moreHeapspace.bat" file (same directory as patcher). note that mod organizer probably can't run it, as the file assigns more RAM than a 32 bit executable can use. So you'd have to tell MO to increase heap space by a smaller amount than the bat file, which is yours to figure out.

This is from the mod's description.

Hope this helps.

Edited by md1234, 11 November 2014 - 07:29 PM.


#82
negebrecht

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In response to post #19945024. #19945954, #19946249, #19946529, #19946549, #19946644, #19946779, #19947719, #19949934, #19953389, #19955854, #19967179 are all replies on the same post.

also for what ever reason i cant run any jars now. not even dualsheath redux


#83
negebrecht

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In response to post #19945024. #19945954, #19946249, #19946529, #19946549, #19946644, #19946779, #19947719, #19949934, #19953389, #19955854, #19967179, #19967664 are all replies on the same post.

WOW just WOW. i cant run java at all now. i cant run any .jar files. and iv re-downloaded java 4 times now and it keeps saying could not find Jawaw.exe. and i followed what you said exactly. Not sure what is going on but i really need help. i cant run any of my proccers at all and now i cant load skyrim.

#84
ShadowkingD

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finally got the patcher to work with mo but then i get this error message "There was an error exporting the custom patcher. (Record Lengths are off)."

#85
archanox

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In response to post #19969359.

same here

#86
hevyd00d

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I cannot run the debug patcher, everytime I try to run it I get an error message "Unable to access jar fire PatchusMaximus.jar"

I've tried running the main patcher, but It says that it runs out of memory around the 20+ minutes in.

NMM

Edited by hevyd00d, 11 November 2014 - 09:25 PM.


#87
XarathosHawke

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Getting the null pointer error consistantly

 

the end of my asynchronous log looks as follows:

 

[40839]                                    [LOG]  Deathbrand Haul: Spell schools will be disabled

[40840]                                    [LOG]  Waterwalking: Spell schools will be disabled
[40841]                                    [LOG]  Bloodskal Enchantment: Spell schools will be disabled
[40842]                                    [LOG]  Detect Ash Source: Spell schools will be disabled
[40843]                                    [LOG]  Detect Ash Source: Removed magic school assignment
[40844]                                    [LOG]  HighHeel: Spell schools will be disabled
[40845]                                    [LOG]  HighHeel: Spell schools will be disabled
[40846]                                    [LOG]  HighHeel: Spell schools will be disabled
[40847]                                    [LOG]  Skein of Magnus: Spell schools will be disabled
[40848]                                    [LOG]  Skein of Magnus: Spell schools will be disabled
[40849]                                    [LOG]  Skein of Magnus: Spell schools will be disabled
[40850]                                    [LOG]  Skein of Magnus: Spell schools will be disabled
[40851]                                    [LOG]  Skein of Magnus: Spell schools will be disabled
[40852]                                    [LOG]  <NO TEXT>: Spell schools will be disabled
[40853]                              [EXCEPTION]  java.lang.NullPointerException
at patcher.SpellPatcher.disableAssociatedMagicSchools(SpellPatcher.java:90)
at patcher.SpellPatcher.runChanges(SpellPatcher.java:44)
at patcher.Runner.patch(Runner.java:51)
at skyprocstarter.SkyProcStarter.runChangesToPatch(SkyProcStarter.java:203)
at skyproc.gui.SUMGUI$ProcessingThread.run(SUMGUI.java:949)
at java.lang.Thread.run(Unknown Source)
 
[40854]                                    [SUM]  Exit requested.
[40855]                                  [DEBUG]  Closing Debug File.  Time was: 1576148
 

 

 
Been adding new entries to my block list left and right but so far have no idea how to tell which mod is the problem, if any. :/
 
EDIT: seems to be consistently happening during the disable spell schools part of the patch. My load order: http://pastebin.com/t8zDq7B3
 
have a few merged mod files in there but... idek.
 
Alright, adding mods a few at a time has the patcher working. I'll post in the incompatibilities section if I find something that breaks it. Thanks anyway.

Edited by XarathosHawke, 12 November 2014 - 12:49 AM.


#88
Slicer9875

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In response to post #19945024. #19945954, #19946249, #19946529, #19946549, #19946644, #19946779, #19947719, #19949934, #19953389, #19955854, #19967179, #19967664, #19969014 are all replies on the same post.

@negebrecht

My advice: remove all your proccers as executables from Mod Organizer. Then readd them. As long as you have java installed in x86, it will automatically run it with that java version. I also got a "Couldn't find" kind of message. Then I redid it after updating my Java. I updated the executable in MO by removing it and then readding it. Then it will use the new correct Java version.

@GioGr Thank you. I'm pretty sure that it finally started working. Thank you so much. I didn't need to deal with the system variables, but it seems to have worked perfectly- no memory allocation errors.

Edited by Slicer9875, 11 November 2014 - 09:18 PM.


#89
Sephirahstorm

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The Adrenaline Rush perk in Light Armor appears to break Brawls with NPC's. They attack you with their weapons and you get a 40 bounty if you throw another punch. I assume because it's classed as a magic effect or attack.

The Brawl Bugs patch doesn't seem to fix it, and it's kind of awkward since you get it very early if you take the Wind Walker Prodigy perk and then you have no control over it. Even if you're standing still the effect triggers, no matter what you're wearing.

Being skewered by Uthgerd's Greatsword in the Bannered Mare because she was jealous of my nimble feet wasn't much fun, lol.

#90
KayronDS

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PerkusMaximus_Master.esp has 1 ITM record (Magic Effect: VoiceDragonFireBreathEffect1). Is it safe to remove it? It would conflict with Deadly Dragons.

Tes5Edit also found quite a few errors: http://i.imgur.com/r5c84hI.jpg?1


Edited by KayronDS, 11 November 2014 - 09:20 PM.





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