Its also outdated. Better to use Clothing and Clutter fixes which is compatable with a patch from PCaPP, and has the hoods and circlets implimented into it.
Incompatible Mods
Started by
T3nd0
, Nov 10 2014 10:26 PM
304 replies to this topic
#271
Posted 26 November 2014 - 08:15 PM
#272
Posted 26 November 2014 - 08:16 PM
ACE also changes the perk trees and changes and impliments a lot of the stuff that perkus Maximus does so it wouldnt be compatable as they would either conflict to the point of breaking items, or make each other redundant.
A few of the ACE modules might be, such as Realistic Fighting and BYOG, but the majority arent.
A few of the ACE modules might be, such as Realistic Fighting and BYOG, but the majority arent.
#273
Posted 26 November 2014 - 10:49 PM
Actually, I use Undeath and it doesn't give a NullPointerException, I don't have it on the block list either. Which version are you using?
#274
Posted 26 November 2014 - 11:07 PM
Right on that, Nazenn. I re-installed without SPERG like Vis said. Then took closer notice of all the ACE things and did it again with only Realistic Fighting installed. Things are much better overall now with all regular armor. Some of the BAMM armor I mentioned is still way off. But it seems to be only the armor accessories. Just wont wear those......unless I want to cheat and wear a simple neck collar that alone gives a +377 armor rating.
Anyway, thanks both of you.
Anyway, thanks both of you.
#275
Posted 27 November 2014 - 01:59 AM
PerMa is incompatible with Let's Get Psijical. LGP causes the nullpointer exception error.
http://www.nexusmods.com/skyrim/mods/6034/?
http://www.nexusmods.com/skyrim/mods/6034/?
#276
Posted 27 November 2014 - 05:00 AM
I assume you're referring to the mod that changes artifact effects (and not just the retexture mod)? If so, did you ever find a solution?
#277
Posted 27 November 2014 - 07:43 AM
It will tell you if it errors. If you are running an older setup, you might not have a SSD, which can dramatically increase the patch time.
#278
Posted 27 November 2014 - 07:53 PM
It is the Magic Effect entry within the TTYM.esp causing that. It can be fixed, though.
#279
Posted 27 November 2014 - 11:52 PM
Can I have some help finding what is going wrong with my load order, I'm getting the null error issue, and I've looked through the forum several times
http://pastebin.com/sh3YYqBi
As you can tell, I've tried disabling the mods mentioned in the forum that can cause the Null. Please help if you can.
http://pastebin.com/sh3YYqBi
As you can tell, I've tried disabling the mods mentioned in the forum that can cause the Null. Please help if you can.
Edited by grimeagle4, 27 November 2014 - 11:56 PM.
#280
Posted 28 November 2014 - 11:06 AM
I can confirm that Elemental staves appears fully functional. Patched, loaded, and played with leveled lists, no issues.



Sign In
Create Account

Back to top







