Jump to content

Photo

Incompatible Mods


  • Please log in to reply
304 replies to this topic

#81
zone22

zone22

    Enthusiast

  • Premium Member
  • 162 posts
In response to post #19944264. #19946024, #19946114, #19947249, #19969979, #19977869, #19979464 are all replies on the same post.

http://www.nexusmods.com/skyrim/mods/29865

Edited by zone22, 13 November 2014 - 12:17 AM.


#82
Basileus127

Basileus127

    Journeyman

  • Members
  • Pip
  • 27 posts
In response to post #20002719.

Are you sure? I've been trying PerMa with Morrowloot and Morrowloot 4E and the potions seemed fine. The potion names were like in Morrowloot 4E but were all changed to duration instead of instant.

#83
whosrakim

whosrakim

    Journeyman

  • Supporter
  • Pip
  • 38 posts
In response to post #20004089.

Just took a look in TES5Edit, and it looks like its pretty easy to fix.

Anyone with a passing fancy with TES5 should be able to fix it themselves.
Just look at the Deadly Dragons esp > Magic Effect > VoiceDragonFireBreathEffect1
There are two lines Impact Data and Magic Skill

Not sure if replacing the PerMa lines with DD ones will cause issues, but thatd be one way to fix it.

Edit: Doing the above maybe overkill actually, just put Deadly Dragons under PerMa Main. This should be regarded as THE way to handle the two mods sans a patch, but even then a patch would prolly be overkill too. Just remember to put DD under PerMa Main

Edited by whosrakim, 13 November 2014 - 03:26 AM.


#84
Basileus127

Basileus127

    Journeyman

  • Members
  • Pip
  • 27 posts
I'm not positive if Morrowloot and Morrowloot 4E work with this. The potion name edits from 4E seem to work and have been changed to duration effects. The recycling recipes are gone from the smelter but I need to level smithing more to see if they reappear as I get smithing perks. Not certain what the effect is on not crafting but 4E enables dwemer crafting with I believe a Dawnguard perk so that might still work. Not sure what the effects on the loot leveled lists/NPC gear are yet.

If anyone else is trying to run Morrowloot and PerMa please let me know how that works for you or if there will need to be a compatibility patch or something.

I also run a couple mods to pretty up vanilla followers, Tomoe (Hitokiri follower), and Better Vampires and noticed that NPC's modified by these mods have faces textures that seem to disappear (turn black) and reappear and one of the vampires I found had a really messed up face. I'm not sure if it's because of this but it seemed fine before I installed PerMa.

Would putting mods which modify NPC appearance on the block-list (which I guess makes the PaMa patch skip over them??) cause/fix any problems with compatibility?

#85
pizzapicante27

pizzapicante27

    Enthusiast

  • Members
  • PipPip
  • 168 posts
Agh, it keeps giving me the nullpointer error when creating Scrolls and Staffs, does anyone know of any incompatible magic mods (Im obviously using the recent patches made by Wintermyst's author).

#86
ICBeaver

ICBeaver

    Journeyman

  • Premium Member
  • 24 posts
Ok i guess this more or less evident but custom races are not compatible since their Stamina Regen is vanilla. Is there a console quick fix for that? or does it need a specific patch to make a race compatible. In my case its Eiries Ohmes-Raht Custom Race Mod (not on Nexus but easily found). The other quick fix is to use the Khajiit replacer for that mod, but i was wondering if something can be done to make custom races in general, or at least the more popular ones like Ningheim and Ashen, compatible with this glorious mod.

#87
Rudi91

Rudi91

    Enthusiast

  • Members
  • PipPip
  • 166 posts
I think Duel Combat Realism is partially incompatible
Using PerMa + DCR timed blocks didnt stagger the oponnent and maybe some issues about the stamina

#88
TelvanniFrostmane

TelvanniFrostmane

    Enthusiast

  • Supporter
  • PipPip
  • 179 posts
Here is a DUH thing that I have probably not been the only one to forget: If you run the perma patcher on other skyproc patches you must include perma incompatible mods in the blocklists for these other patchers. It took me a LOOONG time to find out why convenient horses got loaded again and again.

Edited by TelvanniFrostmane, 13 November 2014 - 07:57 AM.


#89
jimlwk

jimlwk

    Regular

  • Members
  • PipPip
  • 73 posts
A bro in Reddit confirmed that The Eyes of Beauty will cause the CTD on loading save issue. Patcher will be successful but always CTD on load.

#90
akbaa

akbaa

    Old hand

  • Supporter
  • PipPipPip
  • 517 posts
In response to post #19995319. #19997604, #19998379 are all replies on the same post.

Is it really necessary to exclude it from the patcher before running it? What happens if you dont exclude it?




Page loaded in: 1.044 seconds