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I don't think that's a bow. (Wrong weapon models in menu)


northtracks

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So this is probably my 20th time trying to start a new game with PerMa and there's always something! :smile:

Today it's weapon models showing up as what they're not in menu). Have a look:

http://i.imgur.com/mIL3fMQ.jpg

Actually, when I first load the menu, and the bow is selected, there's no preview of anything. If I go and select the sword, still wrong. I tried dropping it and picking it back up again but nothing. Selecting it in console gave me a reference ID of "FF000895". I googled that and the site that shall not be named appeared but I found nothing about the ID and I've never downloaded a mod from there. (I promise I don't have SexLab, the ID must have appeared in someone's code output.)

Can anyone help me out? Thanks. :smile:

 

Edit: Load order. Forgot.

# This file was automatically generated by Mod Organizer.

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
SMPC.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
ClimatesOfTamriel.esm
JSwords.esm
Cutting Room Floor.esp
SkyUI.esp
Extended UI.esp
iHUD.esp
RaceMenuPlugin.esp
RaceMenu.esp
Better Dynamic Snow.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
BVFE_Serana.esp
Vividian - Weather Patch CoT.esp
CookingAlchemy.esp
AchieveThat.esp
chfshPlayerVoicesets.esp
Fantasy Soundtrack Project.esp
Dead Body Collision.esp
Grass On Steroids.esp
EnhancedLightsandFX.esp
Immersive Patrols II.esp
ELFX - Dragonborn.esp
Helgen Reborn.esp
DD_Dawnguard Additions.esp
NN_ArwenWBDresses.esp
Elemental Staves.esp
Skyrim Radioactive.esp
ELFX - Exteriors.esp
ELFX - Dawnguard.esp
towConversation.esp
No More Glowing Edges.esp
ORM-Arvak.esp
Disease Descriptions.esp
DD_Dragonborn Additions.esp
Weapons & Armor Fixes_Remade.esp
AOS.esp
Book Covers Skyrim.esp
Faction Crossbows.esp
Immersive Sounds - Compendium.esp
AOS2_CoT3_1_patch.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
RealisticWaterTwo.esp
ClimatesOfTamriel-Sound.esp
ClimatesOfTamriel-Sound-Dawnguard-Patch.esp
ISCompendium AOS Patch.esp
DawnofSkyrim-AllMajorCities.esp
SkyFalls + SkyMills + DG + DB.esp
AOS2_RealisticWaterTwo Patch.esp
NPCBeautyMerged.esp
3DNPC.esp
Improved Artifacts - Complete Collection.esp
Distant DetailHF.esp
BFT Ships and Carriages.esp
RealisticWaterTwo - Legendary.esp
Inigo.esp
BooksOfSkyrim.esp
PerkusMaximus_Master.esp
PerMa_ModelsFix.esp
PerMa Expansion 1 - Wintermyst.esp
PerkusMaximus_Warrior.esp
UltimateCombat.esp
PerkusMaximus_Mage.esp
AmazingFollowerTweaks.esp
Immersive Weapons.esp
Appropriately Attired Jarls Redux.esp
VioLens.esp
Vividian - Torches Preset.esp
Vividian - Weather Patch Vanilla.esp
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
Pre PaMa WAFR IW Patch.esp
PerkusMaximus_Thief.esp
aMidianBorn_ContentAddon.esp
Hothtrooper44_ArmorCompilation.esp
Point The Way.esp
Populated Lands Roads Paths.esp
STEP Combined PluginHF.esp
FNISspells.esp
Skyrim Better Roads - Solitude.esp
SkyrimImprovedPuddles-DG-HF-DB.esp
HearthfireChimneys.esp
Skyrim Better Roads - Whiterun.esp
PilgrimsDelight.esp
Skyrim Better Roads - Ivarstead.esp
Skyrim Better Bridges - Whiterun.esp
TesVMergedPatch v2.esp
AOS2_WAF Patch.esp
Dread Huntress Armor.esp
dD - Realistic Ragdoll Force - Realistic.esp
Alternate Start - Live Another Life.esp
Bashed Patch, 0.esp
PatchusMaximus.esp



Edit: I just took a hunting bow from my follower and that model preview is showing up in SkyUI. Something is strange about the original bow I have.

Edited by northtracks
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That ID means it's been created at runtime. This may are may not be related to the silly issues that can happen with follower bows. Those are always created at runtime, and are supplied within the alias.

 

You didn't mention that it's still a bow when equipped, so to me, the only thing that is wrong, is the inventory model.

Edited by Terra Nova
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That ID means it's been created at runtime. This may are may not be related to the silly issues that can happen with follower bows. Those are always created at runtime, and are supplied within the alias.

 

You didn't mention that it's still a bow when equipped, so to me, the only thing that is wrong, is the inventory model.

 

Thank you. Is there a fix?

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