You might want to use soften vertices on that hill. Looks like a bunch of land daggers coming out lol
The Siege of... (Something like Malta)
Started by
someguy2000
, Aug 23 2010 06:15 AM
224 replies to this topic
#51
Posted 16 September 2010 - 02:10 AM
#52
Posted 16 September 2010 - 02:10 AM
You might want to use soften vertices on that hill. Looks like a bunch of land daggers coming out lol
Will do - thanks for the pointer!
#53
Posted 16 September 2010 - 02:19 AM
No problem. I WANT THIS MOD!!!! lol.
#54
Posted 16 September 2010 - 02:50 AM
Thanks! I'm working on it just about every day (making the best progress on the weekends). As far as landscaping/world creation is concerned, I've got to add the port and then tune up Gottlesfont Priory. After I polish up the landscape and flora on the island I can delve in to the core of the mod, making quests and scripting (And interiors). Also, TehBuddha is already making textures, and he's doing superb work.
If anyone tracking this mod would like to contribute (I will have particular need of scripting), please let me know! Thanks for the support!
If anyone tracking this mod would like to contribute (I will have particular need of scripting), please let me know! Thanks for the support!
#55
Posted 16 September 2010 - 02:53 AM
Oh by making models I meant like Seige weaponry and swords
I can make armor but it takes too long and Id probably drop it
But I can make seige weapons and animated ones at that and swords and stuff just no armor
I can make armor but it takes too long and Id probably drop it
But I can make seige weapons and animated ones at that and swords and stuff just no armor
#56
Posted 16 September 2010 - 03:26 AM
Oh by making models I meant like Seige weaponry and swords
I can make armor but it takes too long and Id probably drop it
But I can make seige weapons and animated ones at that and swords and stuff just no armor
I've got some siege weapons lined up (from a resource), but what I'll need down the road are the Tsaesci, the invading snake-men. If they aren't feasible (it seems that others have attempted to create them with mixed results), then I can write in something/someone else.
If that's too big, swords are just fine. I'm shooting for a basic, fairly historic look, along these lines:

Or:
#57
Posted 16 September 2010 - 03:48 AM
First sword is done Im gonna try to texture it but it works in game I just PFV and I have no idea what a tsaeci is
#58
Posted 16 September 2010 - 04:16 AM
First sword is done Im gonna try to texture it but it works in game I just PFV and I have no idea what a tsaeci is
Damn, that was quick!
Here's a reference for the Tsaesci
I'm willing to speculate that creating a new race is not an overnight endeavor, so if it's too much to tackle, then no sweat - I can always substitute pirates, marauders, or zombies as the invading force (zombies... an "Army of Darkness" thing could always work)
#59
Posted 16 September 2010 - 04:17 AM
Sorry I could do it but that would take too much time out of my schedule and I dont wanna commit to such a large thing liek creating a whole new model with scales
Would you like any shields with that ?
Would you like any shields with that ?
#60
Posted 16 September 2010 - 04:22 AM
Shields would be phenomenal, especially, if you can use TehBuddha's texture (just PM him).
Like this, except with Buddha's logo:
Like this, except with Buddha's logo:



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