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MoreHarvestableFruits - v1.0.7z


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#1
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MoreHarvestableFruits - v1.0.7z

An add-on to Qarl's Harvest that adds 30 harvestable pear trees to locations throughout Cyrodiil.

#2
iyp

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how healthy and realistically for this game. unseen in oblivion before.

#3
tegeusCromis

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In response to post #20355729.

Well, you need to get your five a day if you're going to be battling Daedra.

#4
Guinefort1

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This looks like a lovely add-on for Qarl's harvest. Would it be possible to make this NMM compatible?

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tegeusCromis

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In response to post #20358594.

I don't know, but I'll have a look. I do know that NMM is not a very good idea for Oblivion mods, so I haven't even thought about it. In any case, it's such a simple install, if you don't want to use Wrye Bash, then manual installation should work fine.

Edited by tegeusCromis, 26 November 2014 - 12:25 AM.


#6
tegeusCromis

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In response to post #20358594. #20358964 is also a reply to the same post.

A bit tragic, but I can't find a way to re-enable NMM for this, thought it was as obsolete as OBMM for Oblivion. Will do so at first opportunity. Given how simple the mod is, I suppose that it should work, but obviously I need to do some research. Just didn't occur to me that anyone would be using this stuff...

#7
maczopikczo

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In response to post #20358594. #20358964, #20360444 are all replies on the same post.

...because they shouldn't. Really.
I'd be more interested in a patch for COBL, if you'd like to have a look :)
The pear trees look lovely :)

#8
tegeusCromis

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In response to post #20358594. #20358964, #20360444, #20366539 are all replies on the same post.

A COBL Patch? I'm not sure what it would do. You end up with vanilla pears, so there are no new ingredients. And survival mods are already catered for - pears, you eat 'em. If I do any new fruits (and derivatives like booze, juice and pies) it would be nice to have those ingredients run through Item Interchange, but I'd need a good case - the author of that, which is itself an add-on to COBL - is usually pretty busy, and he'd have to do it.

EDIT: Regarding NMM, I believe I can re-enable it on the next upload. Hope it works, because I'm not likely to install the client to test it.

Edited by tegeusCromis, 26 November 2014 - 12:15 PM.


#9
maczopikczo

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In response to post #20358594. #20358964, #20360444, #20366539, #20368284 are all replies on the same post.

Allright, I'm sorry - I should have checked it before asking. Yes, I guess COBL doesn't add any more pears or pear-related food.

#10
tegeusCromis

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In response to post #20358594. #20358964, #20360444, #20366539, #20368284, #20369439 are all replies on the same post.

That's OK. I'm interested in adding ingredients anyway (pear and apples, but there's no cider or perry in the game for a start). As I say, though, a mod author cannot simply feed these into COBL, it requires COBL (well, Item Interchange) itself to be updated. I don't think I'd want to bother Vacuity to include a tiny number of ingredients (even assuming someone else hasn't added them already).

Edited by tegeusCromis, 26 November 2014 - 02:51 PM.





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