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Is there a "Stress Test" for Skyrim modded?


CplDevilDog

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Convinient Horses

 

Has a Script Latency Test.

 

You want an average that does not exceed 50.

 

With latency much lower than that being extremely desirable. A score of 30 would mean your script system should be silky smooth and script actions should always make nice with your game.

 

Typical score I shoot for is 40-50 range...

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Another good stress test is.

 

From the standing stones to Riverwood,

 

You just run down the path and make your way through Riverwood....

 

If you crash or score too low of an FPS (use an FPS counter program) than you know you should remove some eye candy mods.

 

 

The amount of FPS that I want is 50+ during a Dragon Fight in Riverwood... I love action

 

The amount of FPS some people are fine with is 30, with their ENB's and all their eye candy.

 

Beats the heck out of me man I want action fast pace freaking action....So I do everything to get that lovely high end FPS.

 

 

There are some ways to offset this.

 

OneTweak <-love it

 

SKSE

-you have to write a memory boost patch yourself.......Check out Skyrim Stability Guide for Details

 

Too much trouble

Download

SSME, the original memory boost patch...though you need the oldest download and then overwrite with the newest...(for some reason he just didn't include everything in the "newest" patch)

.....Probably cause SKSE included it...But they didn't freakin enable it so new modders cant just plug and play eeeaaghhagahh lazy bums.

 

You might try

ENBboost, but here again it takes some effort getting this optimized to your system its not easy plug and play on new modders.

 

Please avoid INI tweaks...Unless of course I tell you to use them :D

 

For INI tweaks only pick tweaks from

STEP WIKI

Skyrim Stability Guide.

 

Just say no to amazing tweaks you find anywhere else man, cause they are bad.

 

Also for INI tweaks try

Skyrim Configurator APP

Only use the APP to put threading in....If you experience more problems after this you should revert changes.

If you have I-5 or I-7 cpu you might try threading, I got a lot less ctd's and more performance with this myself.

 

Never use a U-grids tweak.....Doom and Woe to those that suggest this.

 

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There are some safe INI tweaks that I use, you might find camera tweaks at STEP WIKI and also in some download pages here.

 

Like Camera Tweaks and Arrow Tweaks.

 

I force my character over to the left side of the screen in third person so it feels like Im playing medival Gears of War. :D

Edited by gamefever
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The Stress test i use was introduced by 'Vurt" the author of SFO (Skyrim Floral Overhaul), searching Google for "Vurts stress test" returns SFO as the top hit. On the description page you see this.....

== Skyrim stress test advice ==

 

 

== Skyrim stress test advice ==

I'd like to share how i test my modded game for stability, i've done it like this since Morrowind, both for checking my own flora mods for stabilty problems but also when i want to do a serious playthrough without crashes.

To check the game for stability issues you can obviously just play the game, but it's frustrating to play for 35 minutes and then discover that in fact, you don't have a very stable game and there might be a mod that you have to disable or a .ini edit that is unstable. A quicker method is to stress test Skyrim immediately (after installing all mods, doing the usual batched patch, BOSS, .ini tweaks etc).

So, here's what i do. After getting into the modded game (you should do the stress test in the exterior cells), go into the console and enter:

player.setav speedmult 1500
TCL


Then i "fly" around the landscape to see if the game eventually crashes. This fast flying puts a huge stress on both your hardware and the game engine itself since you're now loading cells (and graphics, scripts etc) at a much quicker rate than normal. Even so, the game should not crash using this method, even after 5 minutes of flying. Usually, with an unstable .ini edit or mod, it will crash within a minute (instead of maybe 30 minutes when playing without these console commands). The game can crash due to a single faulty mesh, so don't fool yourself thinking you have a stable game until you've encountered a huge portion of the game, this flying helps with that too.

So let's say the game crashes after 40 seconds into the stress test, then i will first make sure that i'm not using ANY .ini tweaks, so i delete skyrim.ini and SkyrimPrefers.ini to let the game create them from fresh. I do the stress test again. Let's say It crashes again. This time i will deselect all graphical mods, I do the stress test again. If the stress test doesn't crash the game after 4-5 minutes or so I will activate the graphical mods one by one and each time do the stress test until i find out which mod is crashing the game. Yes, this can be a bit time consuming, but it's a good method if you don't want that boring playthrough where you get a crash every 15-35 minutes.

In addition to speedmult and TCL i sometimes also use set timescale to 1000 to stress test weather cycles at the same time (if using any weather mod).

 

 

 

This will STRESS a heavily modded game, BUT you should not crash. when i finished my mod setup i ran that test (speed 1000) and got bored at 45 mins. Most say they crash at 5 - 10 mins...i would not call that stable, since i lasted 45 mins i called MY setup stable. And it was, 200 hour game level 38 , retired that setup to start a new one with Perma.

 

45 MIN Stress test.

 

Yes there is a stress test...lol. Fly low , fly fast.

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