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CTD At First Zone Change


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#1
Regniwekim

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I am using Mod Organizer, Wrye Bash, LOOT, SKSE Memory Fix, and TES5Edit
 
Load order/modlist - http://modwat.ch/regniwekim
 
I am using SugarSweet ENB - http://www.nexusmods...im/mods/55565/?
 
 
System Specs
  • i5 3570k
  • 16 GB 1600 mhz RAM
  • 2x Radeon 7850 2GB
  • Windows 7 Professional 64 bit
 
 
Problem
If I choose an option from LAL, it crashes when using the bed. If I take the standard starting option, it crashes when I enter the keep with Ralof or Hadvar. The crash still happens with LAL removed.
 
Neither MO nor LOOT are showing errors.
 
If there is any other information I can provide, let me know.
 
I've tried a few different searches, but results that come up do not have any answers.


#2
camaro_69_327

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""If there is any other information I can provide, let me know.""

 

Post this LOG..>>skse_steam_loader.log...Found here>..\Documents\My Games\Skyrim\SKSE ....(it's the bottom one, check name carefully.).

 

ADD

Stable Ugrids to Load

ENB With or without graphic mod, all current ENB's come with the BOOST feature. ( DUH...ok post your ENB ini files) Use spoiler tags.

 

you have all the other tools, tweaks so only a few to go... :smile:


Edited by camaro_69_327, 26 November 2014 - 11:32 PM.


#3
Regniwekim

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""If there is any other information I can provide, let me know.""

 

Post this LOG..>>skse_steam_loader.log...Found here>..\Documents\My Games\Skyrim\SKSE ....(it's the bottom one, check name carefully.).

 

ADD

Stable Ugrids to Load

ENB With or without graphic mod, all current ENB's come with the BOOST feature. ( DUH...ok post your ENB ini files) Use spoiler tags.

 

you have all the other tools, tweaks so only a few to go... :smile:

 

skse_steam_loader.log

Spoiler
 
enblocal.ini
Spoiler
 
enbseries.ini
Spoiler
 
What is "Stable Ugrids to Load"?

Edited by Regniwekim, 26 November 2014 - 11:45 PM.


#4
gamefever

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Its a mod that is supposed to help the Grid around the player behave in a more stable fashion.

 

The Grid is the area around the player that gets loaded into the allocated memory that Skyrim is allowed to use.

 

Just go get it!

 

Sure Camero would know just what to look for in your ENB.


Edited by gamefever, 27 November 2014 - 02:09 AM.


#5
camaro_69_327

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your SKSE.ini is NOT working.....

 

FROM your log....


version = 0001000900200000
steam exe
dll = D:\Games\SteamLibrary\SteamApps\common\Skyrim\skse_1_9_32.dll
old winmain = 0069D1D0
runtime root = D:\Games\SteamLibrary\SteamApps\common\Skyrim\
config path = D:\Games\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\skse.ini
OnHook: thread = 7796
calling winmain
 
 
THIS is what a working SKSE.ini gives us in the LOG....
--------------------------------------------------------------------

old winmain = 0069D1D0

runtime root = E:\Games\Steam\steamapps\common\Skyrim\
config path = E:\Games\Steam\steamapps\common\Skyrim\Data\SKSE\skse.ini
overriding memory pool sizes
default heap = 768MB (effective 512MB if not preloading animations)
scrap heap = 256MB
OnHook: thread = 5160
calling winmain
--------------------------------------------------------------------
Read about the SKSE.ini in my sig...lets figure out why yours is not working. Double check it is not >..SKSE.ini.txt and its in the right folder. Goes in the SKSE folder not the plugins folder.
 
Note going to look at your ENB files in  a few, wanted to get you started on this first.
 
==============================================
ENB stuff....
 
[MEMORY]
ExpandSystemMemoryX64=false <<<<Set this True.....you DO have a x64 bit OS and more then 8 GB ram.
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=8192 <<<<<<WOoo...the MAX setting here is 1024 !!
VideoMemorySizeMb=2048<<<,See note below this...change to 10240
EnableCompression=true<<<Set False for less "Load times" 
AutodetectVideoMemorySize=false <<<this is sometime right...lol, best to keave at false and use the Above setting...Videomemorysize.
 
NOTE: Video memory size. :math is VRAM + RAM - 2048. MAX 10240 (10 GB)
So in your case...
RAM = 16 GB
VRAM = 2 GB ( yes 2,  2 GB cards is still 2GB)
 
WE get this....16 + 2 = 18 - 2 = 16GB , since the MAX is 10240 (10 gb)that is what you can set for the line...
VideoMemorySizeMb=10240
 
Turn ON AA
--------------------
[ANTIALIASING]
EnableEdgeAA=false<<<Set that to TRUE for AA

 

===========================

ENB Series.ini

 

LoL ..if your IN game and think you see finger print smudges on the inside of your computer screen....YOU DO...

 

EnableLens=true <<< besides a finger print this also puts Boris's little guy logo on the screen...:) its faint but there..SET false.

 

As for the rest of the Series.ini...the top settings are best turned on and off IN the game. press [shift + enter} start turning things on and off see what you can handle...defenatly try the detailed shadows and DOF..= sexy


Edited by camaro_69_327, 27 November 2014 - 02:48 AM.


#6
Regniwekim

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new skse_steam_loader.log

 

It seemed I didn't even have an skse.ini file in the described location.

 

Spoiler
 
I made the changes suggested in the enb files.

Edited by Regniwekim, 27 November 2014 - 03:09 AM.


#7
camaro_69_327

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thats why i only asked for the LOG..it tells it all...:)

 

How is the game working now??



#8
Regniwekim

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thats why i only asked for the LOG..it tells it all... :smile:

 

How is the game working now??

 

I actually got a random CTD when I started the game to generate the log. I was just standing in the prison, waiting for MCM to load all the menus, and it crashed.



#9
camaro_69_327

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Ahh,,,LAL i don't use that ....someone else would have to field questions on that one. I normally tell everyone to turn OFF all mods , play thru the INTRO, then start adding mods....BUT

 

I just did a start with 220 mods active, had a slow carrage ride but everything still worked, no crash, and made it out of the Tutorial intact...lol



#10
gamefever

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This load order list should be ok loading straight up into LAL.

 

The thing I look for is mods that make a lot of startup calls being loaded in all at once.

 

There are mods in there that are new like Perma.  Lot of eyecandy stuff but if you have all the tweaks in place... Not sure why you'd crash.






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