Morrowind Graphics Extender
Started by
Guest_Plugin Manager_*
, Jul 13 2006 06:04 PM
489 replies to this topic
#71
Posted 20 July 2007 - 08:40 PM
doesn't support 16bit
that gave some fps
#72
Posted 31 July 2007 - 05:30 AM
This convinced me to buy Morrowind AGAIN after losing it AGAIN.
At least its only ten bucks.
At least its only ten bucks.
#73
Posted 02 August 2007 - 03:47 PM
Awesome mod!!! Great work!
But some questions (I use MGE 3.3.2):
MGE is working perfect on my computer, but I want to customize my distant static list (due to my low-end machine), I start the wizard and gets to the dialogue where distant statics are generated, press the 'Export List' button, defines an export file, and see the "progress-bar" working. When I open this file in an text-editor i see that only the header of the file is written and nothing more. Is this a known bug? I do not think it matters if I generates the whole thing anew or pressing 'skip' on the wizard.
In any case, do anyone have a static list with the most common statics, that I may use and modify?
But some questions (I use MGE 3.3.2):
MGE is working perfect on my computer, but I want to customize my distant static list (due to my low-end machine), I start the wizard and gets to the dialogue where distant statics are generated, press the 'Export List' button, defines an export file, and see the "progress-bar" working. When I open this file in an text-editor i see that only the header of the file is written and nothing more. Is this a known bug? I do not think it matters if I generates the whole thing anew or pressing 'skip' on the wizard.
In any case, do anyone have a static list with the most common statics, that I may use and modify?
#74
Posted 05 August 2007 - 05:01 PM
Rating post
I have given this file a rating of 7
Comment
Because I love Morrowind.
PS: I'm French so I can't write a lot in English...^^
I have given this file a rating of 7
Comment
Because I love Morrowind.
PS: I'm French so I can't write a lot in English...^^
#75
Posted 09 August 2007 - 11:25 PM
Where do I get these updates!? I'm new so I have no Idea...
#76
Posted 11 August 2007 - 02:49 PM
After a long hour of frustration I managed to get it working. Once I figured out how to upgrade Dx9 things worked smoothly.
However, I have tun into one major annoyance. Whenever I wait/rest, afterwards it gets totally messed up. This water looks like well... not water, also everything is pretty dark unless looking directly at a light source.
The only way I can prevent it is by turning off distant land. (which defeats the whole purpose of having the mod) What shaders I have that are on/off don't seem to have any relation to the problem.
Any ideas?
Im having the exact same troubles atm. Id be so happy if anyone could give me some pointers. the game looks fantastic now, but sadly only so long until I have to rest, which is rather frequent :/ - this mod would be worth a definite 10, though Ill wait with rating until my problem was resolved
#77
Posted 08 September 2007 - 07:46 PM
I get an error every time I try to start MGE that says:
"Unable to read screen resolution from registry"
Then it takes me to the settings box, and I click "Change Screen Resolution" Under the global graphics tab, and I get an error again saying:
"Unhandled exception has occurred in your application. If you click Continue, the application will irnore this error and attempt to continue, if you click Quit, the application will close immediately.
Object reference not set to an instance of an object"
When I click continue, nothing happens, and when I click Quit, nothing happens.
Could someone help me out here?
"Unable to read screen resolution from registry"
Then it takes me to the settings box, and I click "Change Screen Resolution" Under the global graphics tab, and I get an error again saying:
"Unhandled exception has occurred in your application. If you click Continue, the application will irnore this error and attempt to continue, if you click Quit, the application will close immediately.
Object reference not set to an instance of an object"
When I click continue, nothing happens, and when I click Quit, nothing happens.
Could someone help me out here?
#78
Posted 30 October 2007 - 05:09 PM
how long is it suposed to take to generate distant land meshes tab, as its so far taken me an hour and there is no sign of improvement?
#79
Posted 27 November 2007 - 10:46 AM
So first how i can download that upper file i'm still noob so can anyone help me?
#80
Posted 28 November 2007 - 06:18 PM
Arrenmog: At the Global Graphics tab you can tick the box 'Water is reflective' if you want it to be reflective. I'm pretty sure the water looks like the original water again that way. No need to give it a 3 for that.



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