I've been able to make nearly every tweak and adjustment I've wanted so far by editing the 2da files, which seem to be nice and straightforward. The only aspect I've had difficulty figuring out is how to edit class features, specifically the Monk's Flurry of Blows. I'd like to find the parameters that determine which weapons can be used. Is this something that can be accomplished be editing the 2da files, or would I need to delve into the toolset?
Question about editing Class features
Started by
Shugwar
, Nov 29 2014 05:46 AM
No replies to this topic
#1
Posted 29 November 2014 - 05:46 AM



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