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Greetings fellow adventurers.

 

Today I have finally been able to get a heavily modded version of skyrim running on my new pc...and it looks amazing!

 

Unfortunately, I believe there is an error in either one of the mods I have, or in my load order. i am, either when doing a quicksave load or when i get killed, crashing to the desktop.

 

The last several lines in the mod organizer log are:

 

 

DEBUG (14:46:56.0285): createfile w: C:\SteamLibrary\steamapps\common\Skyrim\DATA\TEXTURES\blood\blooddrop5_n.dds -> C:\Mod Organizer\mods\Enhanced Blood Textures\TEXTURES\blood\blooddrop5_n.dds (80000000 - 3) = 000011A0 (0)
DEBUG (14:46:56.0545): createfile w: C:\SteamLibrary\steamapps\common\Skyrim\DATA\TEXTURES\blood\smallsplatter04.dds -> C:\Mod Organizer\mods\Enhanced Blood Textures\TEXTURES\blood\smallsplatter04.dds (80000000 - 3) = 0000114C (0)
DEBUG (14:46:56.0550): createfile w: C:\SteamLibrary\steamapps\common\Skyrim\DATA\TEXTURES\blood\smallsplatter04_n.dds -> C:\Mod Organizer\mods\Enhanced Blood Textures\TEXTURES\blood\smallsplatter04_n.dds (80000000 - 3) = 0000114C (0)
DEBUG (14:46:56.0703): createfile bsa not rerouted: C:\SteamLibrary\steamapps\common\Skyrim\DATA\aaf -> C:\SteamLibrary\steamapps\common\Skyrim\DATA\skyrim - sounds.bsa -> C:\SteamLibrary\steamapps\common\Skyrim\data\skyrim - sounds.bsa
DEBUG (14:46:56.0738): createfile bsa not rerouted: C:\SteamLibrary\steamapps\common\Skyrim\DATA\aag -> C:\SteamLibrary\steamapps\common\Skyrim\DATA\skyrim - voices.bsa -> C:\SteamLibrary\steamapps\common\Skyrim\data\skyrim - voices.bsa
DEBUG (14:46:56.0738): createfile bsa not rerouted: C:\SteamLibrary\steamapps\common\Skyrim\DATA\aaf -> C:\SteamLibrary\steamapps\common\Skyrim\DATA\skyrim - sounds.bsa -> C:\SteamLibrary\steamapps\common\Skyrim\data\skyrim - sounds.bsa
INFO (14:46:56.0932): Windows Exception (c0000005). Origin: "C:\SteamLibrary\steamapps\common\Skyrim\TESV.exe" (a50a3d). Last hooked call: void *__stdcall CreateFileW_rep(const unsigned short *,unsigned long,unsigned long,struct _SECURITY_ATTRIBUTES *,unsigned long,unsigned long,void *)

I can attach the entire log file if it's helpful.
Since i couldn't find any help online regarding reading these things, i'm taking a wild stab at guessing that createfile .bsa not rerouted: and the skyrim - sounds.bsa and voices.bsa are the issue. Windows Exception (c0000005) is apparently an issue with memory allocation or some such.
in any case, I would love some advise on how i could fix this. Here is my mod organizer loadorder.txt:

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
ApachiiHair.esm
BeeingFemale.esm
ClimatesOfTamriel.esm
Schlongs of Skyrim - Core.esm
SexLabAroused.esm
SexLab.esm
ZaZAnimationPack.esm
actorEvents.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Cutting Room Floor.esp
CoT-WeatherPatch.esp
Moss Rocks.esp
Brows.esp
Moss Rocks_DB.esp
BWS.esp
EnhancedLightsandFX.esp
Unique Grasses.esp
CoT-WeatherPatch_NL2.esp
Requiem.esp
Mighty Beasts - Vampire Lord.esp
ORM-Arvak.esp
FCO - Follower Commentary Overhaul.esp
ELFX - Exteriors.esp
Convenient Horses - Faster Sprint.esp
Convenient Horses.esp
ELFX - Dawnguard.esp
SPTConsistentOlderPeople.esp
CoT-WeatherPatch_Snow-40.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
CoT-WeatherPatch_DB.esp
DragonShoutVoice.esp
Differently Ebony.esp
AFT_NoFriendlySpellDamage.esp
DawnguardRuneWeaponsFXSReplacer.esp
Dual Wield Parrying_SKSE.esp
ELFX - Dragonborn.esp
Guard Dialogue Overhaul.esp
Appropriately Attired Jarls Redux.esp
SOS - Smurf Average Addon.esp
Beards.esp
UFO - Dawnguard AddOn.esp
RaceMenuPlugin.esp
Weapons & Armor Fixes_Remade.esp
AOS.esp
IHSS.esp
DeadlySpellImpacts.esp
AmazingFollowerTweaks.esp
Clothing & Clutter Fixes.esp
imp_helm_legend.esp
Paralysis.esp
RaceMenu.esp
Radiant and Unique Potions Poisons and Booze.esp
SDO Full-LOD - The Morthal Swamp Complete.esp
Distant DetailHF.esp
SkyFalls + SkyMills + DG + DB.esp
Vivid Landscapes.esp
SMDropLitTorch.esp
Schlongs of Skyrim.esp
SkyFalls Dragonborn Small waterfalls.esp
RealisticWaterTwo.esp
ELFXEnhancer.esp
BirdsHF.esp
BeeingFemaleBasicAddOn.esp
SkyUI.esp
fFastTravelSpeedMult_4.esp
SoS - The Wilds.esp
Birdsofskyrim.esp
SoS - Civilization.esp
CinematicFireFX.esp
Dead Body Collision.esp
AOS2_CoT3_1_patch.esp
SoS - The Dungeons.esp
skyBirds - Airborne Perching Birds.esp
83Willows_101BUGS_V4_HighRes.esp
CityForestV2_6.esp
Finally! Real Boats!.esp
SDO Full-LOD - Waterfall Effects.esp
RealisticWaterTwo - Legendary.esp
JKs Whiterun.esp
SoS - The Wilds-PatchCoT.esp
ClimatesOfTamriel-Sound.esp
SoS - The Wilds-PatchCoTSounds.esp
SoS - The Wilds-PatchCoTSoundsWinterEdition.esp
SoS - The Wilds-PatchCoTWinterEdition.esp
ExpandedSnowSystems-CoT.esp
CoT-WeatherPatch_ESS.esp
ESS Patch for CoT DG Patch.esp
SoS - Civilization -PatchCoTSounds.esp
SoS - Civilization -PatchCoTSoundsWinterEdition.esp
SoS - Civilization-PatchCoT.esp
SoS - Civilization-PatchCoTWinterEdition.esp
Soul Gems Differ - NW.esp
Supreme Storms - Cot Version.esp
CoT-WeatherPatch_SupStorms.esp
TradeBarter.esp
UFO - Dragonborn AddOn.esp
UFO - Ultimate Follower Overhaul.esp
NoxUE2.00.esp
Point The Way.esp
SDO Full-LOD - Whiterun Trundra Creeks.esp
SMIM-Merged-All.esp
PrivateNeedsNew.esp
HearthfireChimneys.esp
Purewaters.esp
Skysan_ENBHorseTrough.esp
SOS - Shop.esp
SexLabDefeat.esp
UFO - Heartfire AddOn.esp
Watercolor_for_ENB_RWT.esp
Weapons & Armor_TrueOrcishWeapons.esp
ADS.esp
WerewolfMastery.esp
aMidianBorn_ContentAddon.esp
AMB Glass Variants Lore.esp
Improved Closefaced Helmets_Legendary.esp
aMidianborn_Skyforge_Weapons.esp
isilNarsil.esp
Hunterborn.esp
PilgrimsDelight.esp
FishingInSkyrim.esp
AllaFantasyWorld.esp
LoversComfort.esp
SDO Full-LOD - Giant Campfires.esp
Pilotable Rowboat BETA.esp
dD - Enhanced Blood Main.esp
Improved Combat Sounds v2.2.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
dD-No Spinning Death Animation.esp
srmcompanioncart.esp
ApachiiHelmetWigs.esp
Requiem for the Indifferent.esp
Alternate Start - Live Another Life.esp

I'm able to run the game between 30 and 60 fps without gpu overclocking, depending on the outside weather, and it looks Awesome! It took me nearly an hour to get through my first dungeon with the difficulty. quite fun.
Anyway, thanks for any help in advance.
Edited by zytin
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Does not look like anything in that LOG should cause you any grief. Have a look at MY last few lines of my LOG ,

 

 


DEBUG (23:01:08.0658): createfile w: E:\Games\Steam\steamapps\common\Skyrim\DATA\TEXTURES\interface\intconstellationimages.dds -> E:\Games\Steam\steamapps\common\ModOrganizer\mods\Perkus Maximus - Maximum Perk Overhaul\TEXTURES\interface\intconstellationimages.dds (80000000 - 3) = 00000CD0 (0)
DEBUG (23:01:10.0480): createfile w: E:\Games\Steam\steamapps\common\Skyrim\DATA\INTERFACE\cursormenu.swf -> E:\Games\Steam\steamapps\common\ModOrganizer\mods\Smaller Cursor\INTERFACE\cursormenu.swf (80000000 - 3) = 00001338 (0)
DEBUG (23:01:14.0647): createfile bsa not rerouted: E:\Games\Steam\steamapps\common\Skyrim\DATA\aag -> E:\Games\Steam\steamapps\common\Skyrim\DATA\skyrim - sounds.bsa -> E:\Games\Steam\steamapps\common\Skyrim\data\skyrim - sounds.bsa
INFO (23:01:16.0453): Windows Exception (c0000005). Origin: "E:\Games\Steam\steamapps\common\Skyrim\TESV.exe" (55e05f). Last hooked call: void *__stdcall CreateFileW_rep(const unsigned short *,unsigned long,unsigned long,struct _SECURITY_ATTRIBUTES *,unsigned long,unsigned long,void *)
Frekin forum at my post!!!...Grrrr
Debug 1 .....DDS file Routed from MO to the Skyrim folder.
Debug 2 ...SWF file routed from MO to the Skyrim folder.
Debug 3...NOT routed...both paths are the same , the BSA is already IN the Skyrim folder, no need to be moved/routed.
INFO... normally that last bit would have worried me also ..BUT since your last part and mine are nearly Identical (path differs/ EXE #) I am thinking this is normal. As MY game is perfectly stable , no crashes. I play for extended sessions, weekends i run the game 5-8 hour runs. And this is in my log...lol.
IF you really want to know for a fact....go to the STEP forum and ask there....they work on MO and ? Tannium (SP) answers questions and is very helpful.
EDIT:...did a bit of reading...that last part i am looking into as that may be something....Odd that the logs end the same...hmmmmm.
Edited by camaro_69_327
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