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True Tetsusaiga


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#101
LordFrostcraig

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Amazing work, kudos! Also, to make it easier, to do the Dragonscale Tetsusaiga you could probably use the hilts texture.

#102
wolveski

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heh i allready have :P

Posted Image

not tested in game yet though as i'm trying to figure out how to do the black and red tessaiga as there more animated/shader

i know how to add a flame to the blade so maybe i could go from there though not sure

thanks for the Kudos :)

#103
LordFrostcraig

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I'll show you my dragonscale version. It looks absolutely horrible lol.

On second thought, scratch that. I dont feel like it. lolz

Edited by LordFrostcraig, 22 September 2010 - 12:12 AM.


#104
wolveski

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lol was just reading through thread,i don't think oblivion...or any game (that i know of) will support hair and fur modifier from 3ds max,its used mostly for rendering CGI's or stills,for it to be used as a mesh would make it a lot of thousands of vertex's.

wasn't a bad idea though,just unfortunate it wouldn't of worked :(

btw this website helped me with texturing

http://www.cgtexture...ction=tutorials

its for photoshop but a lot of it can be done in gimp too,maybe it will help :)

#105
LordFrostcraig

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The Black Tetsusaiga is pretty cool. Its from when he uses the one move, Meido Zangetsuha. It opens a path to the underworld, which I don't see happening any time soon. A cool effect would be a shader that looks like the underworld (like using the night texture) and a skeleton comes out. Or a zombie. I don't know, I just want the thing lol. I could care less about effects. Also, for the red Tetsusaiga, you could just colorize it red right? No shaders nessacery really.

EDIT 1
Made Glowmap, Normalmap, and retextured Tetsusaiga's texture to be red. Then the red will glow on it. Testing now.

#106
wolveski

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awsome :)

ok heres the tessaiga,ive not included a test esp as i'm still messing with it

ive included a tessaiga with a flame in too but the flame will need tweeking in nifskope

dragonscale texture,diamond and regular included :)

http://www.resurrect...ve/Tessaiga.rar

edit:idea behind flame was for yokai/demon aura as it leaves particle effects when striking

#107
LordFrostcraig

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very true. I'll test diamond and dragon ingame. I have normal already lol. I'll show you my red one. I'll look at flame one. I might add my red texture on it.

http://www.mediafire...4d2cvk74flp68ef

Theres the pictures! Looks great. Made the fur tan to match the anime lol.

Also, you mean welcome me to the team or what? I'm confused... :confused: lol.

Edited by LordFrostcraig, 22 September 2010 - 01:13 AM.


#108
wolveski

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awsome :D

btw welcome to the team,for some reason i can't get on eccentric at moment (think sites down) but when i can hope to see you there :)

http://tesnexus.com/...le.php?id=33016

saadus hired you :D

lol

Double edit :O

they look awsome!,loving the mask and the icons too nice work

#109
LordFrostcraig

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mask isnt mine, its from Bleach Overhaul lol. Icons are from original btw. Nice work on the swords! We just need Space Tet as I like to call it lol.

edit

Nearly have the stars on the blade, having difficulty getting ti seeable on the blade cause of how small they are. Had to resize them in paint to be nearly 20x the size.

http://www.mediafire...l3x3lpuv04vt6s8

bam! It has all the previous pics and the two Meido pictures.

Edited by LordFrostcraig, 22 September 2010 - 02:05 AM.


#110
wolveski

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saw a tutorial here:

http://www.tesnexus....ile.php?id=8724

the moving texture effect in the frame would be perfect for the space tetsaiga,think my brain fried though its not working for me,must be something i overlooked




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