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Brisa Almodovar


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#1221
goldfn2000

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In response to post #18896489. #18899074 is also a reply to the same post.

excellent thanks a lot i'll try that and see how it goes ty.

#1222
Bundy714

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I can't wait to try this out. Just going on the description and a couple of video's I watched, this is the very best, most full featured follower in FO3. I'm still setting my game up, will return to endorse if she's even half as good as she appears to be.

Thanks so much for sharing your work and continuing to make FO3 an up to date game. Awesome work, it's really appreciated.

#1223
Brandon071600

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I have a problem, When I start a new game Brisa is at my birthday party but when I am trying to Escape I can't seem to find her anywhere? I may be doing something wrong but I'm not sure

#1224
rickerhk

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In response to post #19118284.

Make sure FOSE is installed properly.



#1225
Brandon071600

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In response to post #19118284. #19127774 is also a reply to the same post.

Oh, Okay Thanks! My mod is working perfectly now I forgot to download FOSE. Lol

#1226
Brandon071600

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In response to post #19118284. #19127774, #19140019 are all replies on the same post.

Also, Is this mod compatible with Ties that bind and Amata follower mod?

#1227
Bundy714

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I got a big problem with this mod. I had a couple other companions that I was happy with. Then, I loaded Brisa and now, all my other companions are lame in comparison to the full featured Brisa. She's top of the line, quality, and now the others feel like bargain basement cheap imitations of a companion.

So, after playing a while with 3 companions, I've ditched everyone but Brisa. She's shown what is possible in a full featured companion. I'm still learning all her features, but I've already ditched all my other companions, not because they didn't play well together, but because Brisa is just that much better. Kudos, thanks for sharing. And Endorsed.

#1228
Dundalis

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Just an issue with going through Zeta. After the script puts her spacesuit on when entering the spacewalk, it takes away the ability to change her clothes (obviously). Unfortunately upon exiting the spacewalk, the script returns her the the clothing locker she had set previously, but doesn't return the option to change her clothes in dialogue. Any way to fix?






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