DMRA Fine Tuned Body Replacer
This mod replaces the current female body with the DMRA one without a certain clipping problem. It also replaces the human female textures to remove a buttock birthmark or mole (not sure:) as well as fine tuning other such blemishes.
DMRA Fine Tuned Body Replacer
Started by
Site Bot
, Sep 09 2010 03:04 AM
40 replies to this topic
#1
Posted 09 September 2010 - 03:04 AM
#2
Posted 09 September 2010 - 11:35 AM
Improved in what way?
An image of a side-by-side comparison between old and new would be nice.
An image of a side-by-side comparison between old and new would be nice.
#3
Posted 09 September 2010 - 11:37 AM
1 image tells better than a thousand words
#4
Posted 09 September 2010 - 02:55 PM
Yup. Could you supply some visuals? A pic? Ingame, 3ds, anything?
Okey-dokey. Now we're talking. Downloading as soon as I am done editing. I may never put armor on again!
Okey-dokey. Now we're talking. Downloading as soon as I am done editing. I may never put armor on again!
#5
Posted 09 September 2010 - 03:23 PM
An image would be persuasive especialy when it comes to female body mods. a lot of people dont trust mods without pics or atleast some form of demonstration.
I think adding an image would be wise on your part. just saying.
I think adding an image would be wise on your part. just saying.
#6
Posted 09 September 2010 - 07:43 PM
What is the artifacting in the nipple area on the front view mesh "after" shot? There's some type of distortion. Is that just the pic?
#7
Posted 09 September 2010 - 08:02 PM
you have two different upperbody.nif files in the zip archive which one am I supposed to use?
#8
Posted 09 September 2010 - 08:52 PM
What is the artifacting in the nipple area on the front view mesh "after" shot? There's some type of distortion. Is that just the pic?
He needs to open the mesh in nifskope and use the "Update Tangent Space" option to fix that. That's all it is.
Mesh looks nice btw.
#9
Posted 10 September 2010 - 02:26 AM
Ok... Here we go:
Thanks Drazius! I was hoping someone could help with that problem, I'll see If I can fix it!
emlnxrh: Either one should work I just gave the downloader both the option of copying the file all the way into the folder inside a folder in Oblivion's folder or just pasting the data folder to merge with the data folder in Oblivion's folder which I think is a little easier.
qwerty200000: Yes, that is a glare problem I couldn't figure out how to fix, but thanks to Drazius, hopefully I'll be able to fix it.
Thanks Drazius! I was hoping someone could help with that problem, I'll see If I can fix it!
emlnxrh: Either one should work I just gave the downloader both the option of copying the file all the way into the folder inside a folder in Oblivion's folder or just pasting the data folder to merge with the data folder in Oblivion's folder which I think is a little easier.
qwerty200000: Yes, that is a glare problem I couldn't figure out how to fix, but thanks to Drazius, hopefully I'll be able to fix it.
#10
Posted 10 September 2010 - 10:31 AM
Good work. Details that matter
Now just a question: why use the self shadow option in your video settings? The Oblivion engine can't simply do it, it looks patchy and makes the textures like playing a 8 bit game... It doesn't do justice to the perfection of the body in other words...
Cheers.
Now just a question: why use the self shadow option in your video settings? The Oblivion engine can't simply do it, it looks patchy and makes the textures like playing a 8 bit game... It doesn't do justice to the perfection of the body in other words...
Cheers.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users



Sign In
Create Account
Back to top









