SPOILER ALERT!!!!!!!!!!!!!!!!!!!!!!!!
i turned on the main power bak on at the underwater base and i was going bak there is an tyrranoid or something but it doesnt move them the game crashes?
Unofficial Walkthrough
Started by
CrazyAce
, Sep 10 2010 12:14 AM
64 replies to this topic
#21
Posted 24 January 2011 - 04:13 PM
#22
Posted 25 January 2011 - 03:00 AM
@srgnoot
Did you kill it?
Did you kill it?
Edited by GeneraloftheArmy, 25 January 2011 - 03:01 AM.
#23
Posted 25 January 2011 - 04:33 AM
thanks 4 answering by the way but i opened the door and their it was so i started shooting at it and it has about 3 bars left and then the game crashes. ???
i think it has to do wif the movement because it doesnt move so maybe thats the error?
i think it has to do wif the movement because it doesnt move so maybe thats the error?
#24
Posted 26 January 2011 - 01:54 AM
The error is when you kill a tyrannid, the game crashes, at least on my system. movement has nothing to do with it.
Solution: Don't shoot them yourself, and use the following console code: tcai 0
This toggles the combat scripts for NPCs, preventing Artemis team from shooting them.
Solution: Don't shoot them yourself, and use the following console code: tcai 0
This toggles the combat scripts for NPCs, preventing Artemis team from shooting them.
#25
Posted 26 January 2011 - 04:42 AM
thanks a bunch ill try that because ive been trying everything and nothing works
#26
Posted 26 January 2011 - 05:34 AM
yes it worked. thanks
#27
Posted 26 January 2011 - 05:49 PM
Make sure you check the FAQ below if you have problems, the Walkthrough is getting a bit hard to follow 
Problems or Errors?
TSC FAQ - Click Here BEFORE posting bugs!
Problems or Errors?
TSC FAQ - Click Here BEFORE posting bugs!
Edited by BingoMorris, 27 January 2011 - 09:23 PM.
#28
Posted 06 February 2011 - 06:31 PM
So, first you go to the right facing the main tower to intersection 1, then go to the left to the central tower, and up the elevator to the control room.
After that, you will go to the Main Engineering section through Intersection 3 and turn on the Main Power.
On your way back, you will encounter a Tyranid! It will try to attack you if it's moving and not acting all fuzzy and weird (like it does on mine).
After you're out of there, go back to the entrance where you left McManus and Hawk. McManus will be injured, then you just go up to the CR (control room) and talk to Ruiz.
Ruiz will tell you that you need some Refined Biogel from the Living Quarters (LQ). Take the keycards from I(ntersection) 2, and enter the LQ.
Once inside the LQ, you will need to find the two keycards in there. The door on the left will be unlocked. Kill the Abominations, and collect the card from one of the rooms. Then go to the other side and into the lounge (for want of a better word). Take the card from the table, then go through the middle door from the main intersection. Kill the Tyranids, and take the Refined Biogel. Then high-tail it back to the CR.
After that, you will go to the Main Engineering section through Intersection 3 and turn on the Main Power.
On your way back, you will encounter a Tyranid! It will try to attack you if it's moving and not acting all fuzzy and weird (like it does on mine).
After you're out of there, go back to the entrance where you left McManus and Hawk. McManus will be injured, then you just go up to the CR (control room) and talk to Ruiz.
Ruiz will tell you that you need some Refined Biogel from the Living Quarters (LQ). Take the keycards from I(ntersection) 2, and enter the LQ.
Once inside the LQ, you will need to find the two keycards in there. The door on the left will be unlocked. Kill the Abominations, and collect the card from one of the rooms. Then go to the other side and into the lounge (for want of a better word). Take the card from the table, then go through the middle door from the main intersection. Kill the Tyranids, and take the Refined Biogel. Then high-tail it back to the CR.
#29
Posted 23 June 2011 - 11:12 PM
Is anyone going to finish this? Or will I have to?
#30
Posted 04 July 2011 - 04:12 PM
Fine.
-------------------------------------------------------
After returning to the Control Room and giving McManus the Refined Biogel, Ruiz will tell you that he may have found something. Follow the conversation through to the end, then head to the Laboratory.
Ruiz will unlock the first two doors for you, after that, you need keycards. In the main hall of the Lab, you will see three doors on the right side of the room (from the entrance), and one elevator at the far end of the room. Go through the first door on the right, and take the card on the ground.
Then go to the door closest to the elevator, and the card unlocks the BioMass Storage hatch. Down here you will find ghouls. Look for a floating Alien corpse labeled Dr. Zhagor (or something like that). He has the final keycard for the lab. Take it and go through the center door off the main hall, and enjoy a few minutes rest. Then head to the elevator, and pick Storage Level.
Once one the Storage Level, you must fight your way through to the far right side of the corridor (from the entrance) and the set of Tyranid holding cells, and collect 2 Security Cards. They will be in Tyranid cages, so watch out. Once you have them, go through the door on the far corridor in that section. You will find an Alien Security Clearance (or something like that) and a good deal of loot.
After you have that clearance, go back to the main corridor in the Storage Level, and through the locked door, follow it to the Assault Teleporter Room. Ruiz will ask for your help in activating it, so follow him up the stairs in teh back of the room to the control station, and do what he says. Then go back to the teleporter. It will malfunction, and the place will flood with red light and Tyranids. Shoot 'em until Karpov comes in with the cavalry (you will hear "When Johnny Comes Marching Home" in the background).
When you get back to the Olympus, talk to Harkin, and go to your office to compose the mission report.
-----------------------------
I'd appreciate it if someone else might finish this. *looks around*
-------------------------------------------------------
After returning to the Control Room and giving McManus the Refined Biogel, Ruiz will tell you that he may have found something. Follow the conversation through to the end, then head to the Laboratory.
Ruiz will unlock the first two doors for you, after that, you need keycards. In the main hall of the Lab, you will see three doors on the right side of the room (from the entrance), and one elevator at the far end of the room. Go through the first door on the right, and take the card on the ground.
Then go to the door closest to the elevator, and the card unlocks the BioMass Storage hatch. Down here you will find ghouls. Look for a floating Alien corpse labeled Dr. Zhagor (or something like that). He has the final keycard for the lab. Take it and go through the center door off the main hall, and enjoy a few minutes rest. Then head to the elevator, and pick Storage Level.
Once one the Storage Level, you must fight your way through to the far right side of the corridor (from the entrance) and the set of Tyranid holding cells, and collect 2 Security Cards. They will be in Tyranid cages, so watch out. Once you have them, go through the door on the far corridor in that section. You will find an Alien Security Clearance (or something like that) and a good deal of loot.
After you have that clearance, go back to the main corridor in the Storage Level, and through the locked door, follow it to the Assault Teleporter Room. Ruiz will ask for your help in activating it, so follow him up the stairs in teh back of the room to the control station, and do what he says. Then go back to the teleporter. It will malfunction, and the place will flood with red light and Tyranids. Shoot 'em until Karpov comes in with the cavalry (you will hear "When Johnny Comes Marching Home" in the background).
When you get back to the Olympus, talk to Harkin, and go to your office to compose the mission report.
-----------------------------
I'd appreciate it if someone else might finish this. *looks around*



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