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Collision is not working properly (3dsmax-NifUtils)


mybad

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hi there,

I'm trying to add new content to a new huge mod (sequel of "Legacy of the Dragonborn (Dragonborn Gallery)" http://www.nexusmods.com/skyrim/mods/52248/? ) but i'm finding huge problems adding the collision to all my new meshes (i've created a lowpoly mesh for every model).. when trying to generate the collision (no matters if with 3dsmax from scratch or using NifUtils) the collision wont work at all so ingame i get a ghostly mesh which from view seems working nice but approaching it will result in passing by walls and stairs :| anyone wants to give a hint or help directly?here is a sample of the structure:

http://i61.tinypic.com/2nlmo0.jpg

any help will make me really happy (almost a week i'm parked at that point ç_ç ) i can provide .blend .fbx .3ds .nif files if needed :wink:

Edited by mybad
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