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Skyrim crashes right after the Bethesda logo.


chimpaflimp

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So, I finally got Skyrim for PC a few days ago. I decided to download SkyUI and Immersive Weapons/Armour, which it worked fine with, Earlier today, I (manually, following the instructions exactly) downloaded Body Types, Race Menu and Realistic Ragdolls and Forces, as well as various texture/skeleton mods it said I had to get to make the aforementioned mods work. Now, whenever I open Skyrim, it crashes immediately after the Bethesda logo. If I disable any single mod in NMM (which I downloaded upon realisation of my buggering-up of the game), it instead crashes when trying to load a save.

 

I have tried TES5Edit.

I have tried BOSS.

I have tried LOOT.

I have sifted through four billion pages of incoherent rambling and lists of instructions that made 'Shalidor's Insights' look as simple as 'Alduin Is real'.

What the crap do I do to fix it? I really don't want to reinstall the game or anything. I'm only just at High Hrothgar on my first save right now and cannot be arsed to go through that God-awful tutorial or Bleak Falls Barrow again.

 

TES5Edit also, for some reason, refuses to detect RaceCompatibility.esm.

 

BOSS Log:

 

  • Skyrim.esm Active
  • Update.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
    • Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  • Dawnguard.esm Active
    • Contains dirty edits: 619 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
    • Requires: Skyrim 1.7.7+
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • HearthFires.esm Active
    • Contains dirty edits: 184 ITM, 11 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
    • Requires: Skyrim 1.7.7+
  • Dragonborn.esm Active
    • Contains dirty edits: 61 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
    • Requires: Skyrim 1.8.151+
  • BodyTypes.esm Active
  • HighResTexturePack01.esp Active
  • HighResTexturePack02.esp Active
  • HighResTexturePack03.esp Active
  • RaceMenu.esp Active
  • RaceMenuPlugin.esp Active
    • Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
  • skyui.esp Version 4.1 Active
  • Hothtrooper44_Armor_Ecksstra.esp Active
  • Hothtrooper44_ArmorCompilation.esp Version 7.1 Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • dD - Realistic Ragdoll Force - Realistic.esp Active
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
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I have tried TES5Edit.

I have tried BOSS.

I have tried LOOT.

stop using BOSS it is no longer supported because the people who made it are now working on making and improving LOOT.

 

 

I really don't want to reinstall the game or anything.

i recommend you reinstall if you had been modding manually prior to NMM. also you have to start a new game if you want to run mods.

 

also you should have XP32 Maximum Skeleton mod as well, it is a far better skeleton then the one that comes with Body Types. also i dont recommend using the mod Body Types and suggest using one of the standalone ones instead such as UNP and CBBE.

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Nothing wrong with BOSS per se. I am still using it and prefer it over LOOT since I have a lot of custom-made compatibility patches and do not want their dependency order messed with by changing loading order of their masters. However, if that is not you, you should probably transition to LOOT (since BOSS is receiving fewer updates to the masterlist).

 

CTD at the game logo screen is a classic symptom of mod dependency issues. Did TES5Edit bounce an error message when you tried to load all of your mods in TES5Edit?

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