Enhanced Hotkeys
A new hotkey mod (soon)
Enhanced Hotkeys
Started by
Site Bot
, Sep 20 2010 03:23 PM
508 replies to this topic
#1
Posted 20 September 2010 - 03:23 PM
#2
Posted 20 September 2010 - 04:25 PM
Hi theNiceOne,
I know I am a bit impatient, but will you reveal some details about this hotkey mod in advance?
I know that you have produced some *excellent* mods so far, and as I am currently desperately looking for better hotkey functionality, this announcement robs me of my sleep! So I'd really be happy to know more about what's upcoming here...!
Please... please... please :worship:
I know I am a bit impatient, but will you reveal some details about this hotkey mod in advance?
I know that you have produced some *excellent* mods so far, and as I am currently desperately looking for better hotkey functionality, this announcement robs me of my sleep! So I'd really be happy to know more about what's upcoming here...!
Please... please... please :worship:
#3
Posted 20 September 2010 - 04:51 PM
a must have!
#4
Posted 20 September 2010 - 06:00 PM
Cool! I´m sure this will be a hot file when it´s uploaded! That´s what I always wanted. More hotkeys!
Thank you for making it! Hope it´s finished soon!
Greetings
Thank you for making it! Hope it´s finished soon!
Greetings
#5
Posted 20 September 2010 - 07:41 PM
Great idea!
may I offer a suggestion? What if you make more hotkey slots that require a sort of a combination of keys, a bit like in the first Fable game for x-box where you had "Magic Mode". To explain myself: here we have 10 slots, but if you press and hold a key like shift (okay, not that one since it's for running in oblivion) you get 10 more slots that you can acces with the 1-0 keys.
may I offer a suggestion? What if you make more hotkey slots that require a sort of a combination of keys, a bit like in the first Fable game for x-box where you had "Magic Mode". To explain myself: here we have 10 slots, but if you press and hold a key like shift (okay, not that one since it's for running in oblivion) you get 10 more slots that you can acces with the 1-0 keys.
#6
Posted 20 September 2010 - 10:46 PM
YaVaho, there's already a mod like that which only uses the default number of keys (1-8 isn't it?) http://www.tesnexus....le.php?id=30673 now if only we could combine these, and have 4 wheels with 10 hotkeys each!
#7
Posted 21 September 2010 - 03:15 AM
There is Another mod like the one Zany told you
http://www.tesnexus....le.php?id=18571
though i found that that other mod is better, you should make compatibility patches to both versions
Great idea you had there!!!
http://www.tesnexus....le.php?id=18571
though i found that that other mod is better, you should make compatibility patches to both versions
Great idea you had there!!!
#8
Posted 21 September 2010 - 01:03 PM
I'm confused with some of the comments here. It already sounds like he's got those types of ideas already in it. Doesn't each wheel already have 10 slots on them?
#9
Posted 21 September 2010 - 01:04 PM
The first (beta) version is out now. As you see, it not only has 10 keys in the wheel, but also supports multiple wheels (up to 6) for a total of 60 keys. And it also supports more than one item bound to the same key (cycler). So you should have enough keys for all your items and spells now 
Open up your hotkey wheel, and you'll see that it only has 8 slots ( 1-8 ).I'm confused with some of the comments here. It already sounds like he's got those types of ideas already in it. Doesn't each wheel already have 10 slots on them?
#10
Posted 21 September 2010 - 01:07 PM
Thanks for the clarity NiceOne. This looks awesome! Can't wait to try it out.
Is there an option to cycle through each of the 6 wheels with one key press rather than pressing a combination of shift or alt?
Oh, and that 10 keyslots question was aimed at the other's saying that you should have 10 keys in place.
Is there an option to cycle through each of the 6 wheels with one key press rather than pressing a combination of shift or alt?
Oh, and that 10 keyslots question was aimed at the other's saying that you should have 10 keys in place.
Edited by lonewolf_kai, 21 September 2010 - 01:08 PM.



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