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Enhanced Hotkeys


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#11
theNiceOne

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I just noticed that I had erroneously added an older .ini file to the top level of the archive. Don't use that one, but the one within the Ini folder. :(

Is there an option to cycle through each of the 6 wheels with one key press rather than pressing a combination of shift or alt?

No, but should be easy enough to implement. :)

Oh, and that 10 keyslots question was aimed at the other's saying that you should have 10 keys in place.

Oh, I see...

#12
Stefanu

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Great Mod! The first one that really deals with that issue in a very comfortable way! I will use it from now on.

#13
Carimya

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Finally! Í was looking forward to the release!
THX!!

#14
metrognome233

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Are you planning to add support for custom hotkeys which can be redefined in Oblivion.ini?

#15
diablo1971

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A wonderful mod, the cycling function works brilliantly for weapons but it's real triumph is when used for spells, I use it with Supreme Magicka and putting rapidfire then a cycle of target spells makes me machinegun like as a Mage.

It allows for some of those spells that you'd like to use but couldn't hotkey before, due to a lack of options, so neglected like light and detect, no more surprises!

For a Mage you can now cycle your staffs without using up all your hotkeys or going in and out of the menu and when you need your dagger for that extra damage or when depleted of magicka just cycle to it, makes the game fluid.

I made a omod using obmm for ease of install because this mod is a keeper, everyone must get it, other hotkey mods were good but this is by far the very best 100/10 (not a typo it really is 10x better than 100%)

Edited by diablo1971, 23 September 2010 - 06:18 PM.


#16
jaime74

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Is it possible with this mod to assign key combinations like SHIFT + ALT as one modifier key?
From using Super Hotkeys for a long time I have got used to switching my 4 wheels as follows, according to Super Hotkey's default configuration:
(no modifier) -> Wheel 0
Left SHIFT -> Wheel 1
Left ALT -> Wheel 2
Left SHIFT + Left ALT -> Wheel 3

It would be really great to be able to use SHIFT + ALT as a modifier (and maybe even SHIFT + CTRL, ALT + CTRL and SHIFT + ALT + CTRL?)!
Because this allows me to keep all modifer keys to the left side of the keyboard, which is much more comfortable than having to use RIGHT Shift or ALT.

Maybe it's just another keycode I can use in the ini to represent these key combinations?

Thanks in advance! :)

Edited by jaime74, 23 September 2010 - 07:32 PM.


#17
sativa420

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Hey TheNiceOne. Was wondering, are you planning on implementing a "Gear" type hotkey that lets you equip/unequip whole armor/weapon sets?

#18
theNiceOne

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Hey TheNiceOne. Was wondering, are you planning on implementing a "Gear" type hotkey that lets you equip/unequip whole armor/weapon sets?

I am considering, but not sure yet. But for now, I suggest you use Fast Equipping and assign its gear items to Enhanced Hotkey's hotkeys.

#19
phayze81

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This sounds pretty cool, but I was wondering if anyone's tried the autocast feature with chargeable spells. If not, the cyclers will still probably streamline the whole process immensely!

Hope i get time to try it out soon.

#20
Traven73

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I risk flooding a little here since I intend to endorse just as soon as the timer lets me, but I couldn't hold it in. This is one of the greatest mods available. This mod makes the entire game fluid for spellcasters, and alchemists. I truthfully can not believe how much fun I am having, and I have only been using it for ten minutes lol. Nothing less then expected from the man whou gave me MMO and Display stats, well done again mate!




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