Honestly, I actually got gmax to show something, but it was just a bunch of bones(?) and colorful cilinders that had to do with colisons. There was no recognizable mesh so to speak. The tutorial I read for that one was no help what so ever and I couldn't get dragonblender to work properly.
So I've started (somewhat) and can feel my brain dripping form my nose as I type.
I'm not looking for instructions on how to edit the mesh once I get it into the rendering program...I just can't get it in to the program. It's probably a tall order, and hopefully some one already wrote said instriction manual...but I can't find it.
P.S. I've included an image of my progress with gmax. So maybe some one can elighten me as to what I did wrong or what the next step would be...



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