Curse of Hircine - Resurrected
#61
Posted 21 October 2010 - 12:01 AM
#62
Posted 21 October 2010 - 01:56 AM
It's possible but I think my animator is a bit busy with other (real life) things so maybe later.Great mod, love the new running/swimming animations. Few suggestions though. Could use a new idle animation, looks kinda silly in my opinion. Sneaking on all fours, maybe having the werewolf sniff at the ground as it moves would be pretty cool.
I think being able to use magic/weapons + amulets/rings as wolf is very powerful for a good character. I'm not planning to add an alternate system right now but you might be interested in this patch by coolster that adds additional abilities based on your character's level.I like being a good character, but the evil werewolf perks are better than the good ones for him. Maybe an alternate version that bases the perks on your age as a werewolf and your willpower?
Yes, you just need this version. You don't need the original as the download includes everything.So, I pick this, or the orginal right? Or do I need the first one?
#63
Posted 21 October 2010 - 07:43 PM
#64
Posted 21 October 2010 - 09:54 PM
I've done what it told me, and it still work work.
Please help?
#65
Posted 22 October 2010 - 12:37 AM
You only transform if the moon phase is full or gibbous (random). If you want to quickly check that it's working, enter the command "set cidwwsettings.enabledebug to 1" to enable the debug menu. Then add the moonstone and equip it to see if you transform.This mod looks great, but I'm not transforming. Please help?
Sure, go for it. I don't mind.Not even words can describe this mod, but can I make a trailer for it, if you don't mind?
I'm not too sure on this. Make sure you're starting Oblivion with obse_loader.exe. If you made a clean save then it should work, but it could also be a mod conflict so post your load order.I have OBSE installed and all other mods work correctly, but when I try to play the game with this mod activated, it doesn't work. There is a message box that pops up saying: "Curse of Hircine was not properly initialized! This may be due to using an old save game. Please deactivate this mod...blahblahblah."
I've done what it told me, and it still work work.
Please help?
#66
Posted 22 October 2010 - 01:25 AM
Also, where is the lady north-west of Azura's shrine?
#67
Posted 22 October 2010 - 02:25 AM
#68
Posted 22 October 2010 - 02:27 AM
#69
Posted 22 October 2010 - 03:04 AM
I'm running it correctly with OBSE_Launcher too so I'm not sure whats going on.
Also, in the past I've tried getting that program that helps you find the load order out in Oblivion, but it was rather confusing.
I can tell you that I have about 30 mods, this and "Zombies! 28 Day's and a Bit" are one of the larger of the mods I have. I do not try to play the game with both activated at the same time.
If you could tell me how to find the load order, then I could get you a complete list.
Edited by luvmymitzi, 22 October 2010 - 03:05 AM.
#70
Posted 22 October 2010 - 03:30 AM
To get your load order, you can use Oblivion Mod Manager or Wrye Bash.
OBMM:
Click on "Import/Export" then "view load order"
Wrye Bash:
Click on the mods tab. Right click on "File" then click on "List Mods".
amatalon:
Nothing wrong, werewolves are just hard to find. Try Fort Nikel, west of Imperial City.



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