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IsLimbGone Function: How does it work?


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#1
FallOutBlitzer

FallOutBlitzer

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Hello everyone! I need some help and I am new to modding... I want to use the IsLimbGone function and it is most certaintly me not using it properly. I want to check if a limb is off of an actor, which means they have be dead right? I want to be able to check if a limb is chopped off in the killing process or even after they are dead (is this possible?). any way here are the thing I tried that didnt work so anyone that has some input it would be appreciated.


scn CheckChopped

begin GameMode (also tried OnDeath, OnHit, OnMurder)
If Gangster.IsLimbGone 13 == 1 && getStage BBQ < 100
SetStage BBQ 100
endif

end

I applied this script to the actor reference. Thanks in advance for any help!

#2
FallOutBlitzer

FallOutBlitzer

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To be more specific I want to be able to update the stage if:

A) If the limb is cut off in combat

OR

B) The limb is cut off after the actor has died

is this possible?




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