Hi all.
I'm in need of some help regarding making objects such as tents and radio towers show up from a long distance away. When you're in the game, you look around and you can see many radio towers that are miles away, however, the one I placed the in GECK as a test disappears about 200 or so meters away.
I heard that it's something to do with the LOD, but I'm not totally sure, especially after a disaster I had when modding Fallout 3. The disaster went a little like this:
I flattened all of the terrain in the Mall in D.C and covered it in grass. I then removed all or most of the trees and debris. I went in game, and the distance was very low, so I decided to change that. I went back into the GECK, clicked on World LOD and generated new landscape, tree and object LOD's. The end result was a complete failure. The Mall had returned to normal but the trenches were filled with low res textures.
Now, my understanding is that I must have done something wrong. So, I am here to ask for some help to prevent it from happening again.
Any help would be greatly appreciated.
Thanks.
Object Viewing Distance - LOD
Started by
McclaudEagle
, Oct 26 2010 04:47 PM
4 replies to this topic
#1
Posted 26 October 2010 - 04:47 PM
#2
Posted 26 October 2010 - 10:05 PM
Bump.
#3
Posted 27 October 2010 - 06:40 PM
This is also something that appears when I flatten out large areas of landscape.
Terrain Problem
Thanks.
Terrain Problem
Thanks.
#4
Posted 28 October 2010 - 04:37 AM
Anyone?
#5
Posted 28 October 2010 - 10:43 PM
I have this problem too :/
In the GECK I dug a large hole in the El Dorado Dry Lake and began building a town inside. When I went ingame to test, the hole was filled with low-res terrain, but I could walk through it and get underneath to my town.
Does anyone know how to fix?!?
It looks like the low-res terrain is shaped to the terrain above it, but does not refresh when you change the landscape.
GECK View
In Game View (Underneath)
In Game View (Above)
In the GECK I dug a large hole in the El Dorado Dry Lake and began building a town inside. When I went ingame to test, the hole was filled with low-res terrain, but I could walk through it and get underneath to my town.
Does anyone know how to fix?!?
It looks like the low-res terrain is shaped to the terrain above it, but does not refresh when you change the landscape.
GECK View
In Game View (Underneath)
In Game View (Above)



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