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How to add mod item to inventory?


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#1
thedarkfreak

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When I create a new item, I can't use the player.additem console command to add it to my inventory directly. Any other method of having the game automatically add it to my inventory works, such as making it the result of a crafting recipe.


Am I using the wrong ID for it, or something? I'm using the numeric ID that GECK shows when I hover my mouse on the object.

#2
Quetzlsacatanango

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Probably. Find your item in FNVedit, it will give you the right ID for sure.

#3
lordsoulstrike

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Also make sure that you also consider what position the mod is loaded.

Load order

FalloutNV.esm 00
mod a 01
mod b 02
and so forth

In the GECK if you hover over the ID name it will show the hex value (8 character string). Remember that unless you are loading all of the mods you use it will not correctly show the first 2 characters properly. For instance, if the item you want is loaded 3rd then it would start off as 01000abc instead of 02000abc. Wyre Flash can be setup and it will show the load order of all the mods you currently use.

#4
thedarkfreak

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Thank you, that solved my issue ^_^


By the way, how can I configure mod load order? I don't know how to do it from the Fallout Launcher.

#5
Quetzlsacatanango

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You can't do it in the launcher. The LOST tool works well for me, until NVMM comes out.




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