Here you go guys.
This is for the EVE port to New Vegas.
Have fun. I haven't tried it much myself lately, but keep in tune for the EVE v2.0 coming out for New Vegas. Its gonna rock you like a cop cuz im the captain an i make it happen. Something like that
FALLOUT NV EVE PORT
Started by
weijiesen
, Oct 30 2010 04:36 PM
14 replies to this topic
#1
Posted 30 October 2010 - 04:36 PM
#2
Posted 30 October 2010 - 04:41 PM
I'd rather wait for the real deal
#3
Posted 31 October 2010 - 04:20 PM
ME TOO ^___^
Just taking a bit extra time because ALL textures are starting over. I dont like EVE's textures, so im doing them all again.
Also, adding really REALLY amazing crit kills like cut in half at the waste by laser, and *bum bum bum* - Deathclaw Skeletonize! (and other skeletons for other creatures too
)
Just taking a bit extra time because ALL textures are starting over. I dont like EVE's textures, so im doing them all again.
Also, adding really REALLY amazing crit kills like cut in half at the waste by laser, and *bum bum bum* - Deathclaw Skeletonize! (and other skeletons for other creatures too
#4
Posted 31 October 2010 - 08:19 PM
Can we expect some DX too in the near future?
#5
Posted 01 November 2010 - 07:17 AM
A "DX" for every single last armor in NV in fact.
#6
Posted 04 November 2010 - 11:54 PM
Splendid, can't wait
#7
Posted 14 November 2010 - 07:02 AM
Hey, thanks a bunch for the port!
But should I install it using the eve O97 for fallout 3? 'Cause I just get the old red mark each time I fir the laser pistol if I use only the esm and esp.
But should I install it using the eve O97 for fallout 3? 'Cause I just get the old red mark each time I fir the laser pistol if I use only the esm and esp.
#8
Posted 15 November 2010 - 08:55 PM
@Poleonil, yeah just download the original mod and copy the meshes, textures, and sounds to your fnv directory, then copy the two modified plugins to the same directory.
I can't wait for EVE 2.0!
I can't wait for EVE 2.0!
#9
Posted 24 November 2010 - 10:26 PM
Having a problem with the port in regards to throwing pulse grenades (haven't tried plasma grenades, though they might be effected to).
Which files can I remove in relation to them EW-grenades. I already tried deleting the textures and meshes, though the thing still won't throw.
PS. Problem is I can't throw them. Normal grenades work fine.
Which files can I remove in relation to them EW-grenades. I already tried deleting the textures and meshes, though the thing still won't throw.
PS. Problem is I can't throw them. Normal grenades work fine.
Edited by Poison_Berrie, 24 November 2010 - 10:27 PM.
#10
Posted 02 December 2010 - 10:19 AM
Having a problem with the port in regards to throwing pulse grenades (haven't tried plasma grenades, though they might be effected to).
Which files can I remove in relation to them EW-grenades. I already tried deleting the textures and meshes, though the thing still won't throw.
PS. Problem is I can't throw them. Normal grenades work fine.
I encountered the same problem too. I am unable to throw pulse grenades although other grenades work just fine. Hope you can fix this soon.
Cheers.



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