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Sizing Skyrim


Pekatherosh

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I've seen this topic brought up in several places and I personally find it strange, but isn't Skyrim a little small? I mean the mag size for Daggerfall was enormous and actually took time to traverse. I understand that this was changed to keep the game from being 90% travel for gameplay but the map is still small. I was wondering if it would be possible to shrink all the npc, pc, villages and some fauna (grass, flowers, etc.) while keeping the map the current size, or if not then inflating the world of Skyrim. Ideally I would say to find the correspondence of sizing in Daggerfall and simply rescale the necessary aspects in Skyrim.

 

I could see this mod rescaling all the aspects of gameplay that the player could use. So things like:

- Buildings

-Towns

-Enemies

-npc

-pc

-weapons

-armor

-gatherable alchemy ingredients

-roads

-mounts

-waterways (?)

-nordic ruins

-furniture

-forts

 

However I would keep things such caves, dwarven ruins, and other nature related places their original size.

 

If such a mod exists and I'm simply unaware of it could someone point me to it?

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I understand that this was changed to keep the game from being 90% travel for gameplay but the map is still small.

actually no, the game is really small because it had to be compatible with the consoles. on top of that they had to keep it smaller due to engine limitations.... over all it could have been twice as big as it is now but consoles screwed that.

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