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Raptures Witcher


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#681
AlexisCasting

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This isn't going to require the console, is it? Because my console doesn't work and I would be super bummed. I was actually completely jazzed about your Rapture's Weapons mod until I found out it required the console. :( I downloaded it and everything before I figured out I couldn't use it.

#682
ldg07

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I am experiencing a conflict between this mod and the Kirkwall Exports mod. The circle robes instead show up as the Excellent Jacket, and are, therefore, not compatible with female characters (namely, Wynne). It's not a huge issue for me, but I'm not really very tech savvy and would appreciate any help you (or anyone) can offer.

#683
skubach

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Love what you have done so far, can't wait to see a Triss preset, I would love to see a copy of her green dress in the game too. Any chance Triss' hair could be brought into DA2?

#684
WhenWeWereKings

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How I get the Triss' armors?

Sorry for my english :P

#685
AdamSiuda

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WhenWeWereKings

The Triss armors will be available, when autor of this mod will make the update. If you want a triss armor from Witcher 2, you can download a mod called "Back to Ferelden". Here's the link :
http://dragonage.nex...s.com/mods/3135

#686
asdyuigh

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how to get the scars at image number 6 ?
The Preset is the same as vanilla , no addition or replacement ..
Help ty

#687
Bigbossmsf

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i use the armors on a human character and i still get a floating head

#688
Kajana

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Not sure that this is the same problem others are having but thought I would mention in case it helps. I am having a minor issue with Triss's hair, which I love btw. In places that had a low ceiling (like Dante's tavern in Lothering) her hair wouldn't disappear altogether but would go translucent. In that I could see her scalp through it. Now if I moved the camera around generally looking from the floor, (so far) it would go back to normal. It has done this on both my pc and companions.

The armors only work on male human or elf. I can't wait till you get the armors working for female characters!

#689
Bigbossmsf

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was jus about to say the same about males only being able to use the armor

#690
Nightmare9

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Issues with hair - It took me quite awhile to figure it out, even after trying to use the compiler, because it doesn't work for some reason. I've seen others discuss this and how to fix it but I had to figure it out since I know nothing about how the compiler works (it seems very buggy! and does not work for me a lot of the time - in fact, it actually deleted the Witcher file completely but did not compile and add it to the main file). So here is what I did and it *finally* came up in the character creator (and I LOVE the hair!). You have to make sure that the Witcher Aesthetics shows up in your installed files in DOA Modmanager, then:
Locate your chargenmorphcfg.xml file where you have Dragonage installed. Typically it's on the C: drive under my documents/ bioware/dragonage/core/packages/override/chargenmorphcfg.xml
Right click on the file and choose Edit. Be careful not to change what's already in there!
You need to "hand" insert the witcher aesthetics (all text below) in between the <morph_config> and </morph_config> Note: There will be lots more files in that folder, so don't delete or change those. You could really screw things up. You can find the files in the Witcher Aesthetics chargenmorphcfg.xml, but for ease, I've pasted them here. Just add these in the file:

<heads>
<human_male>
</human_male>
<human_female>
</human_female>
<dwarf_male>
</dwarf_male>
<dwarf_female>
</dwarf_female>
<elf_male>
</elf_male>
<elf_female>
</elf_female>
</heads>

<hairs>
<human_male>
<resource name="hm_har_geralt_0" cut="1"/>
</human_male>
<human_female>
<resource name="hf_har_triss_0" cut="1"/>

</human_female>
<dwarf_male>
</dwarf_male>
<dwarf_female>
</dwarf_female>
<elf_male>
<resource name="em_har_geralt_0" cut="1"/>
</elf_male>
<elf_female>
<resource name="ef_har_triss_0" cut="1"/>
</elf_female>
</hairs>

<beards>
<human_male>
</human_male>
<dwarf_male>
</dwarf_male>
</beards>

<hair_colors>
</hair_colors>

<skin_colors>
</skin_colors>

<eyes_colors>
</eyes_colors>

<eyes_makeup_colors>
</eyes_makeup_colors>

<blush_makeup_colors>
</blush_makeup_colors>

<lip_makeup_colors>
</lip_makeup_colors>

<brow_stubble_colors>
</brow_stubble_colors>

<crew_cut_colors>
</crew_cut_colors>

<tattoo_colors>
</tattoo_colors>

<tattoos>
</tattoos>

<skins>
</skins>


This did NOT work for me. Which is a real shame because I really do like the hair in this mod... But it just won't WORK no matter what I do.

Edited by Nightmare9, 04 October 2012 - 02:32 PM.





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