Raptures Witcher
#681
Posted 10 August 2012 - 11:00 PM
#682
Posted 11 August 2012 - 02:56 AM
#683
Posted 21 August 2012 - 08:16 AM
#684
Posted 20 September 2012 - 04:02 PM
Sorry for my english
#685
Posted 20 September 2012 - 08:57 PM
The Triss armors will be available, when autor of this mod will make the update. If you want a triss armor from Witcher 2, you can download a mod called "Back to Ferelden". Here's the link :
http://dragonage.nex...s.com/mods/3135
#686
Posted 26 September 2012 - 03:21 PM
The Preset is the same as vanilla , no addition or replacement ..
Help ty
#687
Posted 27 September 2012 - 04:17 AM
#688
Posted 29 September 2012 - 04:40 PM
The armors only work on male human or elf. I can't wait till you get the armors working for female characters!
#689
Posted 30 September 2012 - 03:01 PM
#690
Posted 04 October 2012 - 02:19 PM
Issues with hair - It took me quite awhile to figure it out, even after trying to use the compiler, because it doesn't work for some reason. I've seen others discuss this and how to fix it but I had to figure it out since I know nothing about how the compiler works (it seems very buggy! and does not work for me a lot of the time - in fact, it actually deleted the Witcher file completely but did not compile and add it to the main file). So here is what I did and it *finally* came up in the character creator (and I LOVE the hair!). You have to make sure that the Witcher Aesthetics shows up in your installed files in DOA Modmanager, then:
Locate your chargenmorphcfg.xml file where you have Dragonage installed. Typically it's on the C: drive under my documents/ bioware/dragonage/core/packages/override/chargenmorphcfg.xml
Right click on the file and choose Edit. Be careful not to change what's already in there!
You need to "hand" insert the witcher aesthetics (all text below) in between the <morph_config> and </morph_config> Note: There will be lots more files in that folder, so don't delete or change those. You could really screw things up. You can find the files in the Witcher Aesthetics chargenmorphcfg.xml, but for ease, I've pasted them here. Just add these in the file:
<heads>
<human_male>
</human_male>
<human_female>
</human_female>
<dwarf_male>
</dwarf_male>
<dwarf_female>
</dwarf_female>
<elf_male>
</elf_male>
<elf_female>
</elf_female>
</heads>
<hairs>
<human_male>
<resource name="hm_har_geralt_0" cut="1"/>
</human_male>
<human_female>
<resource name="hf_har_triss_0" cut="1"/>
</human_female>
<dwarf_male>
</dwarf_male>
<dwarf_female>
</dwarf_female>
<elf_male>
<resource name="em_har_geralt_0" cut="1"/>
</elf_male>
<elf_female>
<resource name="ef_har_triss_0" cut="1"/>
</elf_female>
</hairs>
<beards>
<human_male>
</human_male>
<dwarf_male>
</dwarf_male>
</beards>
<hair_colors>
</hair_colors>
<skin_colors>
</skin_colors>
<eyes_colors>
</eyes_colors>
<eyes_makeup_colors>
</eyes_makeup_colors>
<blush_makeup_colors>
</blush_makeup_colors>
<lip_makeup_colors>
</lip_makeup_colors>
<brow_stubble_colors>
</brow_stubble_colors>
<crew_cut_colors>
</crew_cut_colors>
<tattoo_colors>
</tattoo_colors>
<tattoos>
</tattoos>
<skins>
</skins>
This did NOT work for me. Which is a real shame because I really do like the hair in this mod... But it just won't WORK no matter what I do.
Edited by Nightmare9, 04 October 2012 - 02:32 PM.



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