A little advice. You can find many BlackBow bandits in a cave just north of Water's Edge. They have a HQ in there. The best thing is that you can return in a couple of days and there will be new bandits in it.
Knights of the White Stallion
Started by
Site Bot
, Aug 31 2006 05:46 PM
329 replies to this topic
#11
Posted 02 September 2006 - 02:23 PM
#12
Posted 02 September 2006 - 03:18 PM
Samy123, just WALK/RUN up the road to Bravil from Leyawiin. You'll find it.
#13
Posted 02 September 2006 - 05:07 PM
what's the point with the BlackBow Keep. When i want to enter it in says before i can even get to the door 'you can not go this way. Turn back'. I belive that this is beacuse it's too close to the border with the other province or do i must have more Black Bows. What must i do?
#14
Posted 04 September 2006 - 01:23 PM
Read the damned Readme or the instructions in this PAGE.
#15
Posted 05 September 2006 - 10:32 AM
Dude you can't expect people to even glance at the readme, you know how many plugins stress that you MUST read it? People want to play not read.... Be a bit nicer please, nice plugin though.
#16
Posted 05 September 2006 - 11:14 AM
BRT, you be a bit nicer please. Dudes like BybloHex spend countless nights on a complex mod, but you feel special enough that you don't have to spend a few minutes reading the provided readme? Oh yeah, you just want to "play". You do realize that "reading" is a huge part of what you do in the Elder Scrolls series, right?
#17
Posted 06 September 2006 - 12:01 AM
First off, great mod. I really enjoy it. I probably know that this isn't the place to place this but I have an addon idea for it. Add a new village near with ten houses but a problem with the black bow bandits. The bandits have set up a large camp near the new village and the old guard captain was killed. The small town guard of eight is needing a new captain. That's my idea and it allows expansion of the black bow bandits, a new village, new guards, special captain armor, and a new house for sale.
#18
Posted 06 September 2006 - 09:44 AM
Hey, talking about addons, I think it'd be interesting to tie in the Knights with the main plot - at least being able to call on a couple of knights from the lodge (including SIR Mazoga of course) and their horses to join the "Aid for Bruma" side quest, i.e. enlist them for the Bruma battle. Make this option available after the player is promoted to Captain (or higher rank?). What do you think?
#19
Posted 07 September 2006 - 10:49 PM
I apologize for my ignorance, but I read the readme and installed the .esp file just like it said, activated it in the Data Files section and it did not work. I didn't see anything on placing the folders into the Data or other folders. What am I missing?! Please help this is my first mod. Be gentle.
#20
Posted 10 September 2006 - 01:59 AM
I dont wanna seem like a noob but how the heck do you get inside the house? it says I need a key which I dont have... or can you only activate this once you've done Mazoga's things?



Sign In
Create Account
Back to top







