KalSkiratta Posted March 26, 2015 Share Posted March 26, 2015 ok so I found this mod that I thought was awesome and I was going to put it in skyrim, (this is the mod http://www.nexusmods.com/oblivion/mods/29468/? ) then I realized wit was for oblivion. so I searched far and wide for a way to convert it. and then I found this http://www.nexusmods.com/skyrim/mods/19135/? so I tried to convert my mod. then I got this error "ERROR IN FILE::.\TESConverter.ccp In Line:: 662 EXP :: !CheckFormID(ID)" what am I doing wrong? Link to comment Share on other sites More sharing options...
Fantafaust Posted March 27, 2015 Share Posted March 27, 2015 (edited) Can it even do what you want?From description:"1. Some items could not been translated (or don't need to be) because of new engine general design, new graphics, new gameplay features. They are: Gameplay settings, global values, loading screens, roads and pathgrids, sounds, sigil stones, scripts, subspaces, apparatuses, weather and climate, regions, everything that is related to magic, effects and shaders, water types, land textures (that's pity); and everything related to NPCs and creatures, including: birthsigns, races, hairs, eyes, skills, factions and classes, combat styles, ai packages, idle animations, animated objects, character and creatures references." Edited March 27, 2015 by Fantafaust Link to comment Share on other sites More sharing options...
Deebz96 Posted March 27, 2015 Share Posted March 27, 2015 Oblivion and Skyrim are two entirely different games. Most mods don't work between them. Link to comment Share on other sites More sharing options...
KalSkiratta Posted March 27, 2015 Author Share Posted March 27, 2015 ok so is there anyway to pull the textures/meshes out to use in sck? or would I be better off trying to pull them out of the game she originates from? I really want her as a companion, and I'm sure others would too. Link to comment Share on other sites More sharing options...
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