I was in Redcliffe and decided to help them out. I had just spoken with Murdock and was running towards the door of the smithy, when all of a sudden I go to a dialogue cutscene with Tomas -the Bridge Sentry- where he asks why I am leaving? How did I jump from the smithy back to the exit of Redcliffe?
When I was at Ostagar and wanted to talks to either Daveth or the Quartermaster, I went to a dialogue cutscene with some soldier saying I couldn't leave camp; the one to the left of the Hungry Deserter.
Each time I was like, WTF?
Same thing happened in DAA, in the City of Amaranthine. I was running around the city and all of a sudden I'm on top of some battlements that are for some reason not accessible -the door leading to them is locked and impossible to pick. Some guard tells me I can't be here. Dialogue ends and I leave the battlements through the door that is now unlocked. Once I'm back in the streets however, the door is locked once more.
All I can say is: weird -well, I can probably say a lot more than that, but I'm not going to.
A Fast Run
Started by
Alehazar
, Dec 01 2010 04:17 PM
2 replies to this topic
#1
Posted 01 December 2010 - 04:17 PM
#2
Posted 01 December 2010 - 04:51 PM
To nail down your bug we would need a list of mods. It is most likely some kind of dialogue/plot/cutscene conflict. Any recent additions to your collection?
#3
Posted 01 December 2010 - 05:53 PM
To nail down your bug we would need a list of mods. It is most likely some kind of dialogue/plot/cutscene conflict. Any recent additions to your collection?
I'm gonna look up my DLC list and get back to you as soon as possible.
Since I have some other fish to fry right now, it could take a little while.



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