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It still doesn't save, it says "all script commands must be inside begin/end block"

Edited by TanisDuncan
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Tanis, you need to add the final

 

end

 

line to the script. The first version should have been

 

scn ElvenwatchManor

begin gamemode

if ( GetStage ElvenwatchManor <= 0 ) && ( Player.IsInCombat == 0 ) && ( GetStage CharacterGen >= 88 ) && ( Player.GetinCell ImperialDungeon03 == 0 )
SetStage ElvenwatchManor 10
endif

 

end

 

And don't forget to set the Script Type to Quest before compiling it.

 

Cheers!

Edited by IkeCoast
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