I do so enjoy this mod so far, my only gripe is that he assumes you're the hero of Kvatch and that you are trying to save the world...when my character is no hero, she is an infamous vampire and wants to watch the world burn. Never even touched the main quest on her, so...
All I'm saying is perhaps have more dialogue options for different alignments? Make the mod a bit more open-minded towards different player styles and other aspects of the game? Will endorse when I can, great mod, love your work.
Dairanath Avari - male romance companion
Started by
Site Bot
, Dec 02 2010 08:22 AM
930 replies to this topic
#31
Posted 07 December 2010 - 07:20 AM
#32
Posted 07 December 2010 - 09:47 AM
You can now download the Read Me.
The problem with the three cats never occurred in my game (I have tested it yesterday and everything worked as it should). Maybe it is a mod conflict ...
@Kjkirimi: Thanks! I will add 2 of the elf ears as wearable ears ...
@Balakirev: No, I don't need a translator ... I always write the dialogues in English, well, if I do not work on a German mod.
It would be great, if you could help me with the dialogues. I think we should discuss this further via PM.
The dialogue lines aren't triggered by scripts (so for them there is no limit), but the stages are all initiated by a script and this script can only contain a certain amount of lines.
This means I can put in more dialogue lines, but can't add new stages.
@alex de large: Thanks for the information! I will put some wearable ears (as clothes and armor) into an updated version, which also contains an unenchanted armor and weapon for him.
I am so used to him as he is now, that it is odd for me to see him with ears.
@Eastern100: Unfortunately it is the last stage. Maybe there will be a sequel but I don't have plans for it right now.
@HavenofDarkness: Thanks for your comment! I never thought about a more neutral beginning, before you mentioned it ...
I will rewrite a few stages so they are more neutral (if you find a stage that has to be rewritten ... please tell me what stage it is ... a sentence of that stage would be enough for me to find it).
There will be a new version for those who play a character with neutral or evil alignment. This will take some time and it won't be done before next year. So for the moment, just ignore those "not so neutral" stages.
The problem with the three cats never occurred in my game (I have tested it yesterday and everything worked as it should). Maybe it is a mod conflict ...
@Kjkirimi: Thanks! I will add 2 of the elf ears as wearable ears ...
@Balakirev: No, I don't need a translator ... I always write the dialogues in English, well, if I do not work on a German mod.
It would be great, if you could help me with the dialogues. I think we should discuss this further via PM.
The dialogue lines aren't triggered by scripts (so for them there is no limit), but the stages are all initiated by a script and this script can only contain a certain amount of lines.
This means I can put in more dialogue lines, but can't add new stages.
@alex de large: Thanks for the information! I will put some wearable ears (as clothes and armor) into an updated version, which also contains an unenchanted armor and weapon for him.
I am so used to him as he is now, that it is odd for me to see him with ears.
@Eastern100: Unfortunately it is the last stage. Maybe there will be a sequel but I don't have plans for it right now.
@HavenofDarkness: Thanks for your comment! I never thought about a more neutral beginning, before you mentioned it ...
I will rewrite a few stages so they are more neutral (if you find a stage that has to be rewritten ... please tell me what stage it is ... a sentence of that stage would be enough for me to find it).
There will be a new version for those who play a character with neutral or evil alignment. This will take some time and it won't be done before next year. So for the moment, just ignore those "not so neutral" stages.
Edited by Mondstein, 07 December 2010 - 09:55 AM.
#33
Posted 08 December 2010 - 08:03 AM
after he tells me why i woke up naked last night my health permanently drops by 30 points, like i have permanent drain health effect on, i've tried healing myself in a number of methods, but i can't get my health above 302/332.
i remember something like this happening in this one 'double-tap dodge' mod i was using, b4 the guy released a patch every time i dodged my fatigue would permanently drop. he later released an update that fixed it.
i don't know if the problems are similar, but it's an idea.
i remember something like this happening in this one 'double-tap dodge' mod i was using, b4 the guy released a patch every time i dodged my fatigue would permanently drop. he later released an update that fixed it.
i don't know if the problems are similar, but it's an idea.
#34
Posted 08 December 2010 - 08:51 AM
@HavenofDarkness: I created him for me and at the time I have written his dialogues, well I was the "Hero of Kvatch" but this was the only part of the HQ I have ever played. I think it is hard to play the bad guy in this game, because evil alignment is unfortunately not supported by the game ... well, there are mods to reverse this.
@akbaroth: The permanent loss of health is not a bug. It is intentional. Just continue the quest ... at a certain stage you will get your health back. If Dai tries to heal you after a fight and won't stop doing it ... just talk to him and he will stop.
@akbaroth: The permanent loss of health is not a bug. It is intentional. Just continue the quest ... at a certain stage you will get your health back. If Dai tries to heal you after a fight and won't stop doing it ... just talk to him and he will stop.
#35
Posted 08 December 2010 - 10:06 AM
ahhh, okay tnx, it was just a bit... disconcerting. maybe put something in so that people know about that? or maybe i missed something in the description or the readme (yes, i am the sort who reads readmes very carefully before starting a new mod)
#36
Posted 08 December 2010 - 02:22 PM
@akbaroth: I didn't mention it in the Read me ... because I wanted it to be a surprise. The lowered health is also very important for the whole story.
#37
Posted 08 December 2010 - 11:41 PM
Nope, I totally understand that. I am glad that you decided to share the mod with the community. I can definitly still have fun with it, I just thought it might be a good point to bring up =)
#38
Posted 10 December 2010 - 09:57 AM
It really makes me happy to see that you all enjoy his company him so much.
@HavenofDarkness: The version for player characters with neutral or evil alignment is in work right now.
@AsaRuth: Thank you so much for your lovely comment ... it warms the cockles of my heart.
@HavenofDarkness: The version for player characters with neutral or evil alignment is in work right now.
@AsaRuth: Thank you so much for your lovely comment ... it warms the cockles of my heart.
#39
Posted 10 December 2010 - 07:24 PM
Yay!
#40
Posted 10 December 2010 - 08:29 PM
Your mod looks very interesting but I meet with instalation problem
;/
Unfortunately, BOSS could'nt proceed your mod due to non English letters in its name. It is adviced in BOSS readme to rename the mod, but I'm not sure that it will be working properly afterward. Your help will be appreciated!
;/
Unfortunately, BOSS could'nt proceed your mod due to non English letters in its name. It is adviced in BOSS readme to rename the mod, but I'm not sure that it will be working properly afterward. Your help will be appreciated!
Edited by olja, 10 December 2010 - 08:30 PM.



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