Eliwood055 Posted March 28, 2015 Share Posted March 28, 2015 So I re installed Skyrim and as I was trying to add Creation Kit again, I tried opening it from Steam, nothing. I right clicked the .exe in my Skyrim folder to run as administrator and I get the following message. CreationKit.exe - Entry Point Not Found The procedure entry point SteamUGC could not be located in the dynamic link library steam_api.dlll I do notice a .dlll file with the same name in my Skyrim folder, is there something wrong with it? How do I fix this? Link to comment Share on other sites More sharing options...
Tohuw Posted March 29, 2015 Share Posted March 29, 2015 This is happening to me as well. I have everything installed to default locations. Link to comment Share on other sites More sharing options...
Tohuw Posted March 29, 2015 Share Posted March 29, 2015 Hey Journeyman, try deleting steam_api.dll and verifying the game cache for Skyrim. Worked for me. Link to comment Share on other sites More sharing options...
Eliwood055 Posted March 29, 2015 Author Share Posted March 29, 2015 Hey Journeyman, try deleting steam_api.dll and verifying the game cache for Skyrim. Worked for me. Thanks, I managed to fix it myself yesterday after reinstalling the Steam client. Link to comment Share on other sites More sharing options...
SplashDamage Posted May 26, 2015 Share Posted May 26, 2015 I just encountered this one also, and went through the following: 1) Reinstall steam, which didn't solve the issue.2) Try to Delete the locale Tool Content which also deleted Skyrim (nice one from Valve, Lol!). I'd backed up the Skyrim folder, and keep my mods in a folder seperate from the Steam install folders using Mod Manager so no loss there. Quick copy from my backup is all that was required.3) Even considered there were multiple copies of steam_app.dll on this pc somewhere and Steam was trying to load an out of date one first (finding that in the search list first before the one located in the Skyrim folder). I'd noticed the scripts.rar was installed in the Skyrim/Data folder when I reinstalled The Creation Kit through steam. Now if I remember correctly, the Steam CK installer would download and install the script source automatically in the Dada/Scripts/Source folder. This time it didn't. It was like the Steam installer for the CK was broken. Trying to use 7z to open the archive and manually copy them out didn't seem to work well either. It was probably late and the coffee gave out hours earlier, but, when i extracted the folders then clicked on the source file, it seemed like it was trying to reaccess the archive instead of the individual script file - a strange symbolic link somewhere maybe? Booting into trusty Linux I unrar-ed the scripts.rar and copied those folders manually to Skyrim/Data/Scripts... booted back into windows, fired off the CK and lo and behold... started up just fine. Strange, but it seems like any missing folders like the Data/Scripts/Source (which steam didn't install by default when I re-acquired the CK from Steam. Just dumped the Scripts.rar in my data folder) or anything will kick off a no entry point error in the steam_api.dll. A very misleading error. At least for me it did. I'm wondering... is this another DRM on top this game that broke for some strange reason? Who knows. Hope this helps someone else who has the same problem, since reinstalling all my steams games wasn't an option. If I were to venture a guess... DRM update after DRM update has somehow corrupted the registry data required to validate the CK. Link to comment Share on other sites More sharing options...
MotoSxorpio Posted May 27, 2015 Share Posted May 27, 2015 Be VERY careful with how you extract the Scripts.rar....some mods replace vanilla scripts, in which case, they will be overwritten when extracting. you could just extract the source files without much harm, though...I myself have a profile for Vanilla to keep all this CK updating crap from borking my actual game. Link to comment Share on other sites More sharing options...
SplashDamage Posted May 30, 2015 Share Posted May 30, 2015 Be VERY careful with how you extract the Scripts.rar....some mods replace vanilla scripts, in which case, they will be overwritten when extracting. you could just extract the source files without much harm, though...I myself have a profile for Vanilla to keep all this CK updating crap from borking my actual game.Thanks Moto, I just started using Mod Organizer in lew of NMM. I really liked the "Change installation order by simply changing the priority list in the left pane feature. I borked many a load out from Fallout to Skyrim by either coming across an new/update to a mod that that came before others I already had installed. New one too... I'm pretty guilty of... while proccers are processing buzz the latest downloads and finding more stuff to cram in. Oh the breakage that seems to cause at times. Lol Thanks goodness I was using MO and had the mods and load outs on a different HDD/folder from Skyrim... clear "Tool Data" when trying to track down the entry point into the dll problem? Naw, should say "Clear ALL data". Lol Link to comment Share on other sites More sharing options...
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