Fort building tips.
Started by
RazorKnight
, Dec 07 2010 01:31 PM
26 replies to this topic
#21
Posted 05 June 2011 - 04:36 AM
Ive been using the NCRCF Compound. My comp isnt the best so i opened the console targeted the junk and typed "disable" and that made a huge impact on performance. i also use RTS and Reactive NPC Ultimatum(or somthing) so i can build a jail and then enslave npc's to fight for me or use as cannon fodder lol. zombie apocalypse works well with this since they cant travel through navmeshed walls of the compound.
#22
Posted 08 July 2011 - 08:15 PM
find an area that have caravans going thru a lot. dont use gates or they will go around. or set it up at the entrance to the caravan central.
#23
Posted 26 August 2011 - 11:41 AM
Don't Buy Towers, They are a waste of Time, Make them they take about 5 Mins each to make and it costs about 400 Caps for the Tower base (walls) and about 800 caps for the pallets for the floor,
So all in all the first one will cost about 1200 Caps and a tower casts almost 3000 caps+ These towers easily Can be placed anywhere you want, On a slope on a hill Anywhere!
I Like to have 2 story towers on the top a sniper with a Anti-Material sniper, Or a Springfield(classic fallout guns mod) and on the lower level have about 3 People with Either RPGs Or Tesla cannons
Another thing to put on the top instead of a sniper, Is a person with a Grenade machine gun,I prefferably have two
So all in all the first one will cost about 1200 Caps and a tower casts almost 3000 caps+ These towers easily Can be placed anywhere you want, On a slope on a hill Anywhere!
I Like to have 2 story towers on the top a sniper with a Anti-Material sniper, Or a Springfield(classic fallout guns mod) and on the lower level have about 3 People with Either RPGs Or Tesla cannons
Another thing to put on the top instead of a sniper, Is a person with a Grenade machine gun,I prefferably have two
#24
Posted 31 August 2011 - 05:36 PM
I always make mine at the Brooks Tumbleweed Ranch.
a good base building I can set my companions' home to, and with the RTS mod, i can bring in cool doors and stuff. plus, there's a barn nearby you can grab, and rocks and a ridge. PLUS, a corral for all your Brahmin, once you disable all the resource-intensive tumbleweeds(HATE THOSE THINGS)
#25
Posted 31 August 2011 - 05:37 PM
#26
Posted 06 November 2012 - 03:08 AM
I'm having trouble finding the item in the old mormon fort that will help my troops heal?
#27
Posted 16 August 2013 - 09:39 PM
Dunno if anyone is watching this still, but anyone found a way to keep the stationary guards from messing your files up? And getting the patrols to not get stuck on walls and stuff.



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