blackhand8657 Posted April 18, 2015 Share Posted April 18, 2015 I've been working on a house mod. its essentially finished (sortof, i always have to edit something), but what i wouldnt mind doing is adding something like a fox or dog as a pet just to roam around the house. not as a companion, (not looking to do anything as complex as that), just maybe 'duplicate' an animal and flag it as an ally/friend so it doesnt run away like they do in the wild. thats why i want to duplicate one instead of mod existing one. Link to comment Share on other sites More sharing options...
Boombro Posted April 19, 2015 Share Posted April 19, 2015 Well, animals are still npcs (as far as I know.) try testing a normal npc idles with him. Link to comment Share on other sites More sharing options...
Shinkoku Posted April 19, 2015 Share Posted April 19, 2015 They won't use human NPC idles since those link to animations tied to the standard 'character' skeleton, but there're idles in the Creation Kit meant for specific creatures. I know both sabre cats and dogs have them, so I'd suspect other animals do too. (e.g. 'laying down' idles, sitting there making noise idles, etc) Link to comment Share on other sites More sharing options...
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